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What is player agency to you?
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<blockquote data-quote="pemerton" data-source="post: 9114610" data-attributes="member: 42582"><p>Here are two different procedures of play:</p><p></p><p style="margin-left: 20px">(1) Player takes steps to learn hitherto-hidden information by <em>declaring an action for their PC to that end</em> (eg "I search the wall for secret doors") and the GM tells them the information;</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">(2) Player takes steps to learn hitherto-hidden information by <em>declaring an action for their PC to that end</em> (eg "I search the wall for secret doors") and the GM asks them to make a dice roll, which if it succeeds will lead the GM to tell them the information</p><p></p><p>In Moldvay Basic, (2) but not (1) is the procedure used for dispensing hidden information about secret door location. In the LotFP module Death Frost Doom, (1) is the procedure used for dispensing starting information (in the fiction, the PCs learn the info from an old-timer).</p><p></p><p>I didn't say anything in my post to which you replied about agency.</p><p></p><p>But the example of Burning Wheel play you've referred to isn't relevant to this discussion with [USER=6747251]@Micah Sweet[/USER] at all. It did not involve any process of discovering GM-authored background information.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9114610, member: 42582"] Here are two different procedures of play: [indent](1) Player takes steps to learn hitherto-hidden information by [I]declaring an action for their PC to that end[/I] (eg "I search the wall for secret doors") and the GM tells them the information; (2) Player takes steps to learn hitherto-hidden information by [I]declaring an action for their PC to that end[/I] (eg "I search the wall for secret doors") and the GM asks them to make a dice roll, which if it succeeds will lead the GM to tell them the information[/indent] In Moldvay Basic, (2) but not (1) is the procedure used for dispensing hidden information about secret door location. In the LotFP module Death Frost Doom, (1) is the procedure used for dispensing starting information (in the fiction, the PCs learn the info from an old-timer). I didn't say anything in my post to which you replied about agency. But the example of Burning Wheel play you've referred to isn't relevant to this discussion with [USER=6747251]@Micah Sweet[/USER] at all. It did not involve any process of discovering GM-authored background information. [/QUOTE]
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