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What is player agency to you?
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<blockquote data-quote="pemerton" data-source="post: 9117432" data-attributes="member: 42582"><p>I am only speaking for Burning Wheel, as far as Circles is concerned. (Torchbearer also has Circles, but it is a different system which gives the player less agency than does BW - something I have noted multiple times upthread.)</p><p></p><p>There is a rule for establishing the obstacle. Everything else being equal, it is easier to meet a "generic" person than a person who is ready to give you resources for nothing. Likewise, it's easier to meet someone vaguely helpful as you're travelling along, than it is to have someone in the crowd ready to rescue you just as you are about to be executed.</p><p></p><p>"Chance meetings" are, of course, a thing in the inspirational literature: Conan (who frequently has chance meetings in the REH stories), in JRRT's novels, in Arthurian tales, when the Black Prince rescues William in the film A Knight's Tale, etc. In RPGing, there are multiple ways to do chance meetings. One is random encounters. One is that the GM decides (ie from the point of view of gameplay, they're not chance at all). One is that the player initiates the possibility.</p><p></p><p>Burning Wheel, being a high player agency RPG, includes the last way.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9117432, member: 42582"] I am only speaking for Burning Wheel, as far as Circles is concerned. (Torchbearer also has Circles, but it is a different system which gives the player less agency than does BW - something I have noted multiple times upthread.) There is a rule for establishing the obstacle. Everything else being equal, it is easier to meet a "generic" person than a person who is ready to give you resources for nothing. Likewise, it's easier to meet someone vaguely helpful as you're travelling along, than it is to have someone in the crowd ready to rescue you just as you are about to be executed. "Chance meetings" are, of course, a thing in the inspirational literature: Conan (who frequently has chance meetings in the REH stories), in JRRT's novels, in Arthurian tales, when the Black Prince rescues William in the film A Knight's Tale, etc. In RPGing, there are multiple ways to do chance meetings. One is random encounters. One is that the GM decides (ie from the point of view of gameplay, they're not chance at all). One is that the player initiates the possibility. Burning Wheel, being a high player agency RPG, includes the last way. [/QUOTE]
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