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What is playing 4e like for you?
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<blockquote data-quote="Lord Ernie" data-source="post: 4786792" data-attributes="member: 58517"><p><strong>What level are you?</strong></p><p>We've just reached level 5, starting from level 1.</p><p></p><p><strong>How long do you play for?</strong></p><p>Usually 4-5 hours, about once every three weeks. I try to get to once every 2 weeks, but my players all have busy schedules.</p><p></p><p><strong>How many combats do you play?</strong></p><p>That really depends on the session in question, but on average, I'd say 2 combats per session.</p><p></p><p><strong>How long do they take?</strong></p><p>At first longer, about 1.5-2 hours, but now that my players (not to mention I) get more experienced, something over an hour each. We started 4E with two DM's new to the system (experienced in 3.5), 2 players experienced in 3.5, and 2 that never played any kind of P&P game before, which might explain the long battles.</p><p></p><p><strong>How many players do you play with?</strong></p><p>As mentioned up there, 5 players, 1 DM. The DM's (me being one of them) switch between playing and DM'ing every few weeks.</p><p></p><p><strong>How long do you roelplay for outside of combat?</strong></p><p>It really depends on each session, but I'd say that since combat has started to speed up, the majority of the session. I've done regular checkups with my players, and even the ones that were a bit iffy about 4E have to admit that combat is fun and fluid, and the system does not block their ability to RP, which they were worried about.</p><p></p><p><strong>Does it sometimes feel like playing a boardgame?</strong></p><p>In combat, I guess, yes, but that's not exactly new for me where RPG's are concerned (i.e. 3.5 D&D). I've played a couple of RP's (both online and face-to-face) where this was not the case, but that always felt... off. A boardgame tends to be fair and follow certain rules, other systems leave much more to DM fiat.</p><p></p><p><strong>Do you change any of the rules?</strong></p><p>Not much. I replaced the expertise feats with a free +1 to all attacks at levels 5, 15 and 25. If necessary, I'd juggle HP and damage around to reduce grind, but my monsters have never had trouble dealing good damage, and they go down fast enough. Strikers in particular are capable of killing an enemy in a short time, as one would expect. (I've seen a few go down in a single round with AP spending).</p></blockquote><p></p>
[QUOTE="Lord Ernie, post: 4786792, member: 58517"] [b]What level are you?[/b] We've just reached level 5, starting from level 1. [b]How long do you play for?[/b] Usually 4-5 hours, about once every three weeks. I try to get to once every 2 weeks, but my players all have busy schedules. [b]How many combats do you play?[/b] That really depends on the session in question, but on average, I'd say 2 combats per session. [b]How long do they take?[/b] At first longer, about 1.5-2 hours, but now that my players (not to mention I) get more experienced, something over an hour each. We started 4E with two DM's new to the system (experienced in 3.5), 2 players experienced in 3.5, and 2 that never played any kind of P&P game before, which might explain the long battles. [b]How many players do you play with?[/b] As mentioned up there, 5 players, 1 DM. The DM's (me being one of them) switch between playing and DM'ing every few weeks. [b]How long do you roelplay for outside of combat?[/b] It really depends on each session, but I'd say that since combat has started to speed up, the majority of the session. I've done regular checkups with my players, and even the ones that were a bit iffy about 4E have to admit that combat is fun and fluid, and the system does not block their ability to RP, which they were worried about. [b]Does it sometimes feel like playing a boardgame?[/b] In combat, I guess, yes, but that's not exactly new for me where RPG's are concerned (i.e. 3.5 D&D). I've played a couple of RP's (both online and face-to-face) where this was not the case, but that always felt... off. A boardgame tends to be fair and follow certain rules, other systems leave much more to DM fiat. [b]Do you change any of the rules?[/b] Not much. I replaced the expertise feats with a free +1 to all attacks at levels 5, 15 and 25. If necessary, I'd juggle HP and damage around to reduce grind, but my monsters have never had trouble dealing good damage, and they go down fast enough. Strikers in particular are capable of killing an enemy in a short time, as one would expect. (I've seen a few go down in a single round with AP spending). [/QUOTE]
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