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What is Ptolus?
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 3248368" data-attributes="member: 11760"><p>There are adventures in the book to go from 1-6. On the CD are TWO adventures to let you go from 6-10 (Banewarrens and the Night of Dissolution, both also available as hard copies). Beyond that, there are fully statted out locations to let you go from 10-20. Quite a few levels have overlap.</p><p></p><p>The statted-out locations that aren't actual modules have plenty of hooks for characters to go there; frankly, by the time they're the right level, I suspect most characters will be raring to go to the Dark Reliquary, for instance, at least until the first time they get chased out of there screaming.</p><p></p><p>And that's assuming you never have the characters do a freeform urban adventure thing, which would be hard to avoid.</p><p></p><p>The setting is also explicitly designed to let you put almost any dungeon underneath it, if you're so inclined. Monte's Queen of Lies is back in print and fits into a very specific spot under Ptolus. The older Demon God's Fane and one of Monte's Atlas modules also were designed for Ptolus and can be re-Ptolusized more or less instantly.</p><p></p><p>There's at least a dozen Goodman Games DCC modules that could be dropped into Ptolus with almost no work at all. Hell, you could even stick Rappan Athuk or the World's Largest Dungeon under the city with zero trouble. I'm likely to stick the "Expedition to" versions of the Ruins of Greyhawk or Undermountain under Ptolus IMC.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 3248368, member: 11760"] There are adventures in the book to go from 1-6. On the CD are TWO adventures to let you go from 6-10 (Banewarrens and the Night of Dissolution, both also available as hard copies). Beyond that, there are fully statted out locations to let you go from 10-20. Quite a few levels have overlap. The statted-out locations that aren't actual modules have plenty of hooks for characters to go there; frankly, by the time they're the right level, I suspect most characters will be raring to go to the Dark Reliquary, for instance, at least until the first time they get chased out of there screaming. And that's assuming you never have the characters do a freeform urban adventure thing, which would be hard to avoid. The setting is also explicitly designed to let you put almost any dungeon underneath it, if you're so inclined. Monte's Queen of Lies is back in print and fits into a very specific spot under Ptolus. The older Demon God's Fane and one of Monte's Atlas modules also were designed for Ptolus and can be re-Ptolusized more or less instantly. There's at least a dozen Goodman Games DCC modules that could be dropped into Ptolus with almost no work at all. Hell, you could even stick Rappan Athuk or the World's Largest Dungeon under the city with zero trouble. I'm likely to stick the "Expedition to" versions of the Ruins of Greyhawk or Undermountain under Ptolus IMC. [/QUOTE]
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