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What is Quality?
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<blockquote data-quote="hawkeyefan" data-source="post: 8641976" data-attributes="member: 6785785"><p>I feel like the OP is evaluating D&D as a product and not as a game. Like, it sells well, so it’s a great product. </p><p></p><p>Which, okay yeah, it sells well. Evaluating it this way sheds little light on how it performs as a game. </p><p></p><p>As a game, and considering the significant resources of WotC, it’s hard to consider it high quality, in my opinion. It’s passable, I’d say. But it’s very flawed in its design. </p><p></p><p>The problem seems to be that critique of 5e as a game is countered with facts about it as a product. </p><p></p><p>Like, inspiration sucks. It’s bland and tacked on and most fans of the game ignore it. I don’t care how many units moved last month… inspiration is terrible.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8641976, member: 6785785"] I feel like the OP is evaluating D&D as a product and not as a game. Like, it sells well, so it’s a great product. Which, okay yeah, it sells well. Evaluating it this way sheds little light on how it performs as a game. As a game, and considering the significant resources of WotC, it’s hard to consider it high quality, in my opinion. It’s passable, I’d say. But it’s very flawed in its design. The problem seems to be that critique of 5e as a game is countered with facts about it as a product. Like, inspiration sucks. It’s bland and tacked on and most fans of the game ignore it. I don’t care how many units moved last month… inspiration is terrible. [/QUOTE]
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What is Quality?
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