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What is Quality?
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<blockquote data-quote="Darrin Drader" data-source="post: 8643458" data-attributes="member: 7394"><p>5E is absolutely a quality RPG. I support my position with the following arguments:</p><ul> <li data-xf-list-type="ul">Ryan Dancey famously described 3rd edition as a half hour of fun condensed into four hours. In other words, the rules gave you all kinds of amazing options, but the class/feat structure created a lot of bloat that slowed gameplay way down. Yes, it was player friendly in all the right ways, but it just didn't move as fast as previous editions, even when you had the experience at the table. 5E eliminated so much of the bloat. While it still doesn't play quite as fast as Basic, 1E, or 2E, it's pretty close.</li> <li data-xf-list-type="ul">Along with rules bloat, 3rd edition has math bloat, and the math fell apart at high levels. They pretty much fixed this with 4E, but that edition wasn't as nearly as popular as 5E.</li> <li data-xf-list-type="ul">D&D is more popular than it ever has been in the history of the game, which is almost fifty years old now.</li> <li data-xf-list-type="ul">In terms of production values, the books are attractive, the art is top-notch, and it's not riddled with editing and spelling errors.</li> <li data-xf-list-type="ul">Like almost every RPG out there, a good DM can use the rules to present any sort of play style they prefer.</li> <li data-xf-list-type="ul">It's very easy to use modules and setting material from previous editions right out of the box. Modifications to make it work with 5E can be done on the fly.</li> </ul><p></p><p>Now, this reasoning is highly subjective, but that will be true with an metrics you use to justify quality. For me, it's the edition I'd rather be playing.</p></blockquote><p></p>
[QUOTE="Darrin Drader, post: 8643458, member: 7394"] 5E is absolutely a quality RPG. I support my position with the following arguments: [LIST] [*]Ryan Dancey famously described 3rd edition as a half hour of fun condensed into four hours. In other words, the rules gave you all kinds of amazing options, but the class/feat structure created a lot of bloat that slowed gameplay way down. Yes, it was player friendly in all the right ways, but it just didn't move as fast as previous editions, even when you had the experience at the table. 5E eliminated so much of the bloat. While it still doesn't play quite as fast as Basic, 1E, or 2E, it's pretty close. [*]Along with rules bloat, 3rd edition has math bloat, and the math fell apart at high levels. They pretty much fixed this with 4E, but that edition wasn't as nearly as popular as 5E. [*]D&D is more popular than it ever has been in the history of the game, which is almost fifty years old now. [*]In terms of production values, the books are attractive, the art is top-notch, and it's not riddled with editing and spelling errors. [*]Like almost every RPG out there, a good DM can use the rules to present any sort of play style they prefer. [*]It's very easy to use modules and setting material from previous editions right out of the box. Modifications to make it work with 5E can be done on the fly. [/LIST] Now, this reasoning is highly subjective, but that will be true with an metrics you use to justify quality. For me, it's the edition I'd rather be playing. [/QUOTE]
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