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<blockquote data-quote="Mort" data-source="post: 8644348" data-attributes="member: 762"><p>Both of these are related (at least for me) because they speak to one of the big problems I have with the 5e DMG.</p><p></p><p>It seems to be written to be <strong>read</strong> instead of <strong>used</strong> (as a reference/rules manual).</p><p></p><p>What does that mean? That the language is natural and that it flows well - but that it is not organized in such a way as to be easily referenced and it's grouped in such a way as to flow for reading as opposed to for looking up rules etc.</p><p></p><p>Exploration in the DMG, really suffers here, because instead of being presented whole AND with a good play loop example (essential for new players and VERY helpful to those experienced with older editions but not 5e) it is presented piecemeal and is very disjointed. So even if a how to IS there, it's not easy to find and often difficult to follow (but reads well!). </p><p></p><p>I haven't done the same look for Social Interaction - but suspect it's the same - with the rules/ideas there but not easy to actually find implement.</p><p></p><p>As I recall, one of the 5e designers made (I cannot remember her name, but I remember that she was first elated about getting her "dream job" and then disillusioned that she couldn't do what she hoped to do) a big deal about this and was REALLY disappointed at the pushback she was getting for trying to change the layout/design to be more new gamer friendly and helpful.</p><p></p><p>I'm hopeful (but not too confident) that one of the 2024 changes will be such a change.</p></blockquote><p></p>
[QUOTE="Mort, post: 8644348, member: 762"] Both of these are related (at least for me) because they speak to one of the big problems I have with the 5e DMG. It seems to be written to be [B]read[/B] instead of [B]used[/B] (as a reference/rules manual). What does that mean? That the language is natural and that it flows well - but that it is not organized in such a way as to be easily referenced and it's grouped in such a way as to flow for reading as opposed to for looking up rules etc. Exploration in the DMG, really suffers here, because instead of being presented whole AND with a good play loop example (essential for new players and VERY helpful to those experienced with older editions but not 5e) it is presented piecemeal and is very disjointed. So even if a how to IS there, it's not easy to find and often difficult to follow (but reads well!). I haven't done the same look for Social Interaction - but suspect it's the same - with the rules/ideas there but not easy to actually find implement. As I recall, one of the 5e designers made (I cannot remember her name, but I remember that she was first elated about getting her "dream job" and then disillusioned that she couldn't do what she hoped to do) a big deal about this and was REALLY disappointed at the pushback she was getting for trying to change the layout/design to be more new gamer friendly and helpful. I'm hopeful (but not too confident) that one of the 2024 changes will be such a change. [/QUOTE]
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