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What is Quality?
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<blockquote data-quote="Crimson Longinus" data-source="post: 8644720" data-attributes="member: 7025508"><p>It can display a 24 hour clock, which simply is the sensible way to measure a 24 hour day.</p><p></p><p></p><p>It's not. It might be faster and easier for me and you, perhaps for most people, but it is not objectively so. I know this for a fact, my SO has several times explained to me that they find conceptualising time via analog clocks easier and more intuitive than with digital ones. And it makes sense, people process information differently, and analog clock shows the time as visual pie that will be easier to read to some.</p><p></p><p></p><p>If.</p><p></p><p></p><p>Who decided that's the whole point? Because a lot of people would disagree. That's not the whole point.</p><p></p><p></p><p></p><p>A lot of people treat a RPG book as holistic experience, and want the text to actually evoke the fiction. So to them a text that doesn't do this is lacking in quality. I don't think many people desire lesser clarity per se, merely they are not filling to sacrifice other things for maximal clarity.</p><p></p><p>And to add to that and connect it to the point of people processing information differently, some people actually found the concise and mechanics focused 4e powers evocative. But that obviously wasn't the majority experience.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8644720, member: 7025508"] It can display a 24 hour clock, which simply is the sensible way to measure a 24 hour day. It's not. It might be faster and easier for me and you, perhaps for most people, but it is not objectively so. I know this for a fact, my SO has several times explained to me that they find conceptualising time via analog clocks easier and more intuitive than with digital ones. And it makes sense, people process information differently, and analog clock shows the time as visual pie that will be easier to read to some. If. Who decided that's the whole point? Because a lot of people would disagree. That's not the whole point. A lot of people treat a RPG book as holistic experience, and want the text to actually evoke the fiction. So to them a text that doesn't do this is lacking in quality. I don't think many people desire lesser clarity per se, merely they are not filling to sacrifice other things for maximal clarity. And to add to that and connect it to the point of people processing information differently, some people actually found the concise and mechanics focused 4e powers evocative. But that obviously wasn't the majority experience. [/QUOTE]
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