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General Tabletop Discussion
*TTRPGs General
What is "railroading" to you (as a player)?
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<blockquote data-quote="Scott Christian" data-source="post: 9855142" data-attributes="member: 6901101"><p>Just so we are clear, I didn't call it a railroad. You left out the part of my quote where I said so specifically. I said that I have been around enough people on the forum to know that some will consider it a railroad, and their reason is just as legit as me saying it's not a railroad. The players are in the Feywild. Poof. All the portals are gone. Poof. Find a way out.</p><p></p><p>There is no connection to the story they were playing. Per the OP's discussion, he did not hint, foreshadow weave any ties to the Feywild or the Winter Court. He did not thread any of it into the campaign <em>they were playing</em>. It just happened. To some who have had this argument before, I know they call that railroading.</p><p></p><p>The other piece that gets highly overlooked is why "railroading?" (Which everyone has a different definition of, and some even have different definitions as a player versus when they DM) Let me pose a question:</p><p></p><p>How is having a one solution to a problem (with maybe many paths to get there or only one path) any different than the DM not knowing what the solution is? Because the latter invariably leads to whether the DM "feels" they have accomplished their goal. The latter could just as easily have only one solution, but because the DM didn't write it down, now there is some different definition applied to them?</p><p></p><p>The entire discussion is so full of pretense and loose definitions, that it may as well be as imaginary as being trapped in the Feywild. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Scott Christian, post: 9855142, member: 6901101"] Just so we are clear, I didn't call it a railroad. You left out the part of my quote where I said so specifically. I said that I have been around enough people on the forum to know that some will consider it a railroad, and their reason is just as legit as me saying it's not a railroad. The players are in the Feywild. Poof. All the portals are gone. Poof. Find a way out. There is no connection to the story they were playing. Per the OP's discussion, he did not hint, foreshadow weave any ties to the Feywild or the Winter Court. He did not thread any of it into the campaign [I]they were playing[/I]. It just happened. To some who have had this argument before, I know they call that railroading. The other piece that gets highly overlooked is why "railroading?" (Which everyone has a different definition of, and some even have different definitions as a player versus when they DM) Let me pose a question: How is having a one solution to a problem (with maybe many paths to get there or only one path) any different than the DM not knowing what the solution is? Because the latter invariably leads to whether the DM "feels" they have accomplished their goal. The latter could just as easily have only one solution, but because the DM didn't write it down, now there is some different definition applied to them? The entire discussion is so full of pretense and loose definitions, that it may as well be as imaginary as being trapped in the Feywild. ;) [/QUOTE]
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What is "railroading" to you (as a player)?
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