Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What is "railroading" to you (as a player)?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thomas Shey" data-source="post: 9867086" data-attributes="member: 7026617"><p>I'm not <em>denigrating</em> it per se. I've just got two fairly big issues with it, but they're both from where I sit and don't expect them to matter to anyone else necessarily. At least one of them is a big enough deal I'd have serious problems playing in a game as a player or a GM where they were done radically different from my preference on it though.</p><p></p><p>1. I think requiring all social and mental tasks to be, fundamentally about the player and not the character (i.e. having no PC skill involvement in the process) is tying the hands of too many character concepts to be tolerable. I don't fault if other people prefer to play that way (that's the way D&D handled them for decades after all) but I'm not at all interested in going there.</p><p></p><p>2. The one-way thing on social skills vis-a-vis PCs/NPCs makes my brain itch, and I think there are ways to handle the effect of social skills that don't require grabbing the wheel away from whoever is operating the character, so I don't think its necessary. Mind you, this sort of thing is relatively rarely implimented that way, but that just means these parts of rules should be designed better, not that they shouldn't exist. That said, because so many of these kinds of rules are often written broadly or vaguely, I have more sympathy here than I do with the first part with other people's views.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 9867086, member: 7026617"] I'm not [I]denigrating[/I] it per se. I've just got two fairly big issues with it, but they're both from where I sit and don't expect them to matter to anyone else necessarily. At least one of them is a big enough deal I'd have serious problems playing in a game as a player or a GM where they were done radically different from my preference on it though. 1. I think requiring all social and mental tasks to be, fundamentally about the player and not the character (i.e. having no PC skill involvement in the process) is tying the hands of too many character concepts to be tolerable. I don't fault if other people prefer to play that way (that's the way D&D handled them for decades after all) but I'm not at all interested in going there. 2. The one-way thing on social skills vis-a-vis PCs/NPCs makes my brain itch, and I think there are ways to handle the effect of social skills that don't require grabbing the wheel away from whoever is operating the character, so I don't think its necessary. Mind you, this sort of thing is relatively rarely implimented that way, but that just means these parts of rules should be designed better, not that they shouldn't exist. That said, because so many of these kinds of rules are often written broadly or vaguely, I have more sympathy here than I do with the first part with other people's views. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is "railroading" to you (as a player)?
Top