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What is "railroading" to you (as a player)?
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<blockquote data-quote="bsss" data-source="post: 9868566" data-attributes="member: 7054302"><p>To a point earlier in the thread, I think this is a critical flaw of leaving the dice to adjudicate reactions to challenging situations. Just about anything can be rationalized as "authentic". Essentially all reactions to anything can be explained, so an authenticity test becomes powerless over player actions.</p><p></p><p>And on this, I think the Bill Zebub side of the argument is, very explicitly, "Sir Felgar['s player] choosing to ignore the signs that this foe is an intimidating threat [without the dice intervening] and accept that he has incomplete control over the lethality of the situation, and living (or fleeing) with the consequences is a good test of his bravery."</p></blockquote><p></p>
[QUOTE="bsss, post: 9868566, member: 7054302"] To a point earlier in the thread, I think this is a critical flaw of leaving the dice to adjudicate reactions to challenging situations. Just about anything can be rationalized as "authentic". Essentially all reactions to anything can be explained, so an authenticity test becomes powerless over player actions. And on this, I think the Bill Zebub side of the argument is, very explicitly, "Sir Felgar['s player] choosing to ignore the signs that this foe is an intimidating threat [without the dice intervening] and accept that he has incomplete control over the lethality of the situation, and living (or fleeing) with the consequences is a good test of his bravery." [/QUOTE]
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What is "railroading" to you (as a player)?
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