Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What is REALLY wrong with the Wizard? (+)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 8855476" data-attributes="member: 18"><p>I thought I was pretty clear I was talking about utility-type spells.</p><p></p><p>For my money, they're more of a genuine problem with 5E's design than the combat performance of full casters which isn't hugely out-of-line (though I'd like to see some non-casters able to handle "mop-up" type situations too).</p><p></p><p></p><p>The same sort of consequences other characters face for failing rolls.</p><p></p><p>If they try and make a neat hole with Rock-to-Mud, maybe they cause a massive collapse and a huge amount of noise, or maybe it just totally fails to penetrate and they just turn the outer surface of the wall to mud. With spells like Etherealness you should be forced to make some kind of check to not get lost, rather than it being assumed you're 100% competent at navigating in that state.</p><p></p><p>As with other characters, it'd be in the purview of the DM. Certainly the spell slot absolutely should be expended. Almost everyone else expends their utility abilities, even when they fail or are useless. It's pretty much only in-combat abilities that are, for some classes, retained on a fail, and even then it's usually actually that they can't be expended unless you succeed.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8855476, member: 18"] I thought I was pretty clear I was talking about utility-type spells. For my money, they're more of a genuine problem with 5E's design than the combat performance of full casters which isn't hugely out-of-line (though I'd like to see some non-casters able to handle "mop-up" type situations too). The same sort of consequences other characters face for failing rolls. If they try and make a neat hole with Rock-to-Mud, maybe they cause a massive collapse and a huge amount of noise, or maybe it just totally fails to penetrate and they just turn the outer surface of the wall to mud. With spells like Etherealness you should be forced to make some kind of check to not get lost, rather than it being assumed you're 100% competent at navigating in that state. As with other characters, it'd be in the purview of the DM. Certainly the spell slot absolutely should be expended. Almost everyone else expends their utility abilities, even when they fail or are useless. It's pretty much only in-combat abilities that are, for some classes, retained on a fail, and even then it's usually actually that they can't be expended unless you succeed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What is REALLY wrong with the Wizard? (+)
Top