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What is REALLY wrong with the Wizard? (+)
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<blockquote data-quote="ECMO3" data-source="post: 8864667" data-attributes="member: 7030563"><p>Has anyone thought about using the "killing blow" system for xp in games where the wizard is a problem? In this system you would not split xp between the party, but award the full xp to the character that landed the "killing blow".</p><p></p><p>I personally have never seen the imbalance as a problem in my games, but in theorycrafting a solution without disrupting the system or classes - how about you only give xp to the character that lands the killing blow?</p><p></p><p>Wizards rarely kill enemies, even blasting spells can rarely take out a CR-appropriate level enemy encounter. It is ususally the fighters and other martials racking up the kills.</p><p></p><p>If we put in a system where the wizard casts say hold person and the fighter kills all the paralyzed bad guys then the fighter would get all the XP.</p><p></p><p>This would make the fighter (and other martials) gain levels much faster which would give them a big power advantage to better balance against the Wizard's spells.</p><p></p><p>Other classes would suffer in this approach relative to the fighter, but they would not suffer as much as the wizard and they are generally not as far behind as the fighter to start with</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8864667, member: 7030563"] Has anyone thought about using the "killing blow" system for xp in games where the wizard is a problem? In this system you would not split xp between the party, but award the full xp to the character that landed the "killing blow". I personally have never seen the imbalance as a problem in my games, but in theorycrafting a solution without disrupting the system or classes - how about you only give xp to the character that lands the killing blow? Wizards rarely kill enemies, even blasting spells can rarely take out a CR-appropriate level enemy encounter. It is ususally the fighters and other martials racking up the kills. If we put in a system where the wizard casts say hold person and the fighter kills all the paralyzed bad guys then the fighter would get all the XP. This would make the fighter (and other martials) gain levels much faster which would give them a big power advantage to better balance against the Wizard's spells. Other classes would suffer in this approach relative to the fighter, but they would not suffer as much as the wizard and they are generally not as far behind as the fighter to start with [/QUOTE]
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