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What is REALLY wrong with the Wizard? (+)
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<blockquote data-quote="James Gasik" data-source="post: 8864683" data-attributes="member: 6877472"><p>The problem with the killing blow is that there's no guarantee that it's going to be fair either. Back in 4e, I had a Bard with an at-will, Vicious Mockery, that did d6+Cha psychic damage and imposed a -2 penalty on the target's next attack roll. I often threw it out there to debuff enemies before their turn. At least half of the time, whatever I targeted instantly fell over dead, insulted so awesomely they had a brain aneurysm. </p><p></p><p>In the YouTube series, the unimaginatively named (but awesome) "Tales from my D&D campaign", the party's Artificer has the same luck, taking things out with their Wand of Force Orb with such regularity it's a running gag.</p><p></p><p>Basically, it just goes to show that "doing the most damage" =/= "kills the most enemies".* Worse, I think if players realized how they could earn more xp, they'd deliberately take actions to ensure they were the ones to get the killing blow, and be resentful of "kill thieving". And this doesn't just affect Wizards; Monks would be "penalized" for daring to use their ki on Stunning Fist to make a combat less dangerous, instead of just using flurry of blows.</p><p></p><p>*and if it did, I imagine Rogues would get the most kills, since they have the highest single-attack damage output that doesn't cost them any resources.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8864683, member: 6877472"] The problem with the killing blow is that there's no guarantee that it's going to be fair either. Back in 4e, I had a Bard with an at-will, Vicious Mockery, that did d6+Cha psychic damage and imposed a -2 penalty on the target's next attack roll. I often threw it out there to debuff enemies before their turn. At least half of the time, whatever I targeted instantly fell over dead, insulted so awesomely they had a brain aneurysm. In the YouTube series, the unimaginatively named (but awesome) "Tales from my D&D campaign", the party's Artificer has the same luck, taking things out with their Wand of Force Orb with such regularity it's a running gag. Basically, it just goes to show that "doing the most damage" =/= "kills the most enemies".* Worse, I think if players realized how they could earn more xp, they'd deliberately take actions to ensure they were the ones to get the killing blow, and be resentful of "kill thieving". And this doesn't just affect Wizards; Monks would be "penalized" for daring to use their ki on Stunning Fist to make a combat less dangerous, instead of just using flurry of blows. *and if it did, I imagine Rogues would get the most kills, since they have the highest single-attack damage output that doesn't cost them any resources. [/QUOTE]
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