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What is REALLY wrong with the Wizard? (+)
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<blockquote data-quote="bloodtide" data-source="post: 8868478" data-attributes="member: 6684958"><p>That sounds like a good idea to me.</p><p></p><p></p><p>If the wizard character does not have the right spells to cause any of the problems in the OP, then the problem has fixed itself. </p><p></p><p></p><p>The wizards fly spell is superior to the mundane martials that must climb up the cliff. And as I said, using two spells for a single encounter is a good thing as it uses up the wizards limited magic.</p><p></p><p>Also, as I said, the scaled up world effects all characters, not just the wizard. </p><p></p><p></p><p></p><p>Well, it's not about giving the fighter some "big advantage". But note your fighter can climb up the anti magic cliff side no problem. And there are plenty of other types that would have no effect on the fighter, and many with only a lesser effect. </p><p></p><p></p><p>Well, just ignoring everything and taking the damage is one way to do it. Though I should say it works best in a deadly game where all characters can die at any time. A player down to just three hit points might well accept a trip or disarm attempt instead of character death and to stop playing. </p><p></p><p>And adding in more actions is always a good thing, and can add a lot to the game. IT just depends on your game style.</p><p></p><p></p><p>That is my point though. Nearly everyone, most gamers and published stuff give the wizard a free pass and make things very easy for the wizard. That is their choice, they make the game super easy for wizards, and then sit back and say "oh that is just the way it is" and : nothing can be done". </p><p></p><p>Why NOT have anti magic be common? Just because the player of a wizard would whine and complain? Let them. Would it be any different then a martial complaing about the wizard "doing everything" or "stealing the spot light"? </p><p></p><p>Everyone of this play style is more then happy to tell a player of a fighter "well, just sit back your character can't do anything". So why is that so WRONG to say to the player of a wizard or other spellcaster?</p><p></p><p></p><p>It's a bit more complicated then that....worthy of a thread.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 8868478, member: 6684958"] That sounds like a good idea to me. If the wizard character does not have the right spells to cause any of the problems in the OP, then the problem has fixed itself. The wizards fly spell is superior to the mundane martials that must climb up the cliff. And as I said, using two spells for a single encounter is a good thing as it uses up the wizards limited magic. Also, as I said, the scaled up world effects all characters, not just the wizard. Well, it's not about giving the fighter some "big advantage". But note your fighter can climb up the anti magic cliff side no problem. And there are plenty of other types that would have no effect on the fighter, and many with only a lesser effect. Well, just ignoring everything and taking the damage is one way to do it. Though I should say it works best in a deadly game where all characters can die at any time. A player down to just three hit points might well accept a trip or disarm attempt instead of character death and to stop playing. And adding in more actions is always a good thing, and can add a lot to the game. IT just depends on your game style. That is my point though. Nearly everyone, most gamers and published stuff give the wizard a free pass and make things very easy for the wizard. That is their choice, they make the game super easy for wizards, and then sit back and say "oh that is just the way it is" and : nothing can be done". Why NOT have anti magic be common? Just because the player of a wizard would whine and complain? Let them. Would it be any different then a martial complaing about the wizard "doing everything" or "stealing the spot light"? Everyone of this play style is more then happy to tell a player of a fighter "well, just sit back your character can't do anything". So why is that so WRONG to say to the player of a wizard or other spellcaster? It's a bit more complicated then that....worthy of a thread. [/QUOTE]
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