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*Dungeons & Dragons
What is REALLY wrong with the Wizard? (+)
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<blockquote data-quote="bert1001 fka bert1000" data-source="post: 8971659" data-attributes="member: 7029588"><p>Right, it doesn't have to be mishaps. Sometimes it's exhausation, aging, selling your soul, collatoral damage, very hard to get ingredients, etc.</p><p></p><p>The point is that outside of supers many many times great magical power comes with some downside.</p><p></p><p>That said, my take on primarily why wizards aren't great design is they are too broad in powerset. It would probably be fine if wizards got AOE damage and 1 other thing like transport modes, charm/emotional control, divination, etc. Even with the same spells as today, that might still be ok. </p><p></p><p>Also having some "price" for the more spectacular non-combat stuff might work too. Although I agree, this is a novel so having too much of a price might not be fun as a player of a game.</p></blockquote><p></p>
[QUOTE="bert1001 fka bert1000, post: 8971659, member: 7029588"] Right, it doesn't have to be mishaps. Sometimes it's exhausation, aging, selling your soul, collatoral damage, very hard to get ingredients, etc. The point is that outside of supers many many times great magical power comes with some downside. That said, my take on primarily why wizards aren't great design is they are too broad in powerset. It would probably be fine if wizards got AOE damage and 1 other thing like transport modes, charm/emotional control, divination, etc. Even with the same spells as today, that might still be ok. Also having some "price" for the more spectacular non-combat stuff might work too. Although I agree, this is a novel so having too much of a price might not be fun as a player of a game. [/QUOTE]
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What is REALLY wrong with the Wizard? (+)
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