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What is Rifts like?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4194572" data-attributes="member: 19675"><p>Good review!</p><p></p><p>Or, to sum up RIFTS-</p><p></p><p>Setting: Incredibly imaginative, sometimes to an illogical fault.</p><p></p><p>Mechanics: WARNING, WILL ROBINSON! DANGER! DANGER!</p><p></p><p>I like the game- the setting at least. I've a huge collection of the books, but I'm currently more likely to run the game in a different system than Palladium's.</p><p></p><p>As for its lack of game balance, that never bothered me one bit. In that, its not unlike a superhero comic book (<em>not</em> RPG!) in which the same supergroup contains a "normal" human being with some fighting skill and the mind of a detective and a being who can shrug off tacnukes.</p><p></p><p>(If I were the BBEG, I'd drop that tacnuke to limit the number of targets to concern me to 1, but nobody ever does <em>that. </em>)</p><p></p><p>In that sense, RIFTS puts a premium on role-play and good GMing. If one or the other side of the screen can't handle the potentially vast gap in PC capabilities, then you're in trouble.</p><p></p><p>That, IMHO (besides the wonky mechanics, of course), is the best reason to run the game in a different system. You don't need to be at your best every session to have a good time.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4194572, member: 19675"] Good review! Or, to sum up RIFTS- Setting: Incredibly imaginative, sometimes to an illogical fault. Mechanics: WARNING, WILL ROBINSON! DANGER! DANGER! I like the game- the setting at least. I've a huge collection of the books, but I'm currently more likely to run the game in a different system than Palladium's. As for its lack of game balance, that never bothered me one bit. In that, its not unlike a superhero comic book ([I]not[/I] RPG!) in which the same supergroup contains a "normal" human being with some fighting skill and the mind of a detective and a being who can shrug off tacnukes. (If I were the BBEG, I'd drop that tacnuke to limit the number of targets to concern me to 1, but nobody ever does [I]that. [/I]) In that sense, RIFTS puts a premium on role-play and good GMing. If one or the other side of the screen can't handle the potentially vast gap in PC capabilities, then you're in trouble. That, IMHO (besides the wonky mechanics, of course), is the best reason to run the game in a different system. You don't need to be at your best every session to have a good time. [/QUOTE]
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