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<blockquote data-quote="Jürgen Hubert" data-source="post: 1220519" data-attributes="member: 7177"><p>That, to me, sounds like a problem with the LARP group, and not the setting.</p><p></p><p>As for bishops, they are the highest-ranking members of the church hierarchy in a territory ranging from a large city to a continent. This means that they have hordes of underlings to do their bigging (how loyal and competent they are is highly variable, just as with any buerocracy), and have tremendous influence over the faithful - including nobles, who must pay at least lip service to the faith. All but the most decadent and ruthless nobles will try to avoid public censure of a priest of that rank, for they don't want their peasants rise in rebellion against them.</p><p></p><p>OK, there are no specific game mechanics for this - but bishops have tremendous social influence, and if the game is run well, it will show.</p><p></p><p></p><p></p><p>By preaching to the people, trying to get their own people into the right places of the Church hierarchy - and if they are particularily ruthless, using blackmail and assassination to get ahead.</p><p></p><p>Real-world history has plenty of examples how various religions and denominations have tried to gain influence - and pretty much all are applicable here.</p><p></p><p></p><p></p><p>Only the heads of the houses can do that - and even then, they will only do this with members of their own house. And the duke-wannabees had better be closely related to the head of the house or done something <em>really</em> impressive, like conquering a new world of the house...</p><p></p><p></p><p></p><p>So, how is that different from Star Wars?</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 1220519, member: 7177"] That, to me, sounds like a problem with the LARP group, and not the setting. As for bishops, they are the highest-ranking members of the church hierarchy in a territory ranging from a large city to a continent. This means that they have hordes of underlings to do their bigging (how loyal and competent they are is highly variable, just as with any buerocracy), and have tremendous influence over the faithful - including nobles, who must pay at least lip service to the faith. All but the most decadent and ruthless nobles will try to avoid public censure of a priest of that rank, for they don't want their peasants rise in rebellion against them. OK, there are no specific game mechanics for this - but bishops have tremendous social influence, and if the game is run well, it will show. By preaching to the people, trying to get their own people into the right places of the Church hierarchy - and if they are particularily ruthless, using blackmail and assassination to get ahead. Real-world history has plenty of examples how various religions and denominations have tried to gain influence - and pretty much all are applicable here. Only the heads of the houses can do that - and even then, they will only do this with members of their own house. And the duke-wannabees had better be closely related to the head of the house or done something [i]really[/i] impressive, like conquering a new world of the house... So, how is that different from Star Wars? [/QUOTE]
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