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What is/should be the Ranger's "thing"?
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<blockquote data-quote="steeldragons" data-source="post: 6662620" data-attributes="member: 92511"><p>Which is interesting. Because I've never gotten the "rangers must have magic from level 1" thing. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p></p><p></p><p>Well, the idea they would encounter drow walking around on the surface is the silly part to me. But tackling a squad of orcs? An ogre or giant? Picking away at a camp of goblins or bandits via sniping and ambushes, skirmishing and then disappearing into the woods to come harass them more later? Yeah. Sure. Absolutely I would expect a ranger [with or without a wolf companion] to be able to do that.</p><p></p><p></p><p></p><p>Herb lore/non-magical healing skill. Alertness/keen senses. Herb lore/non-magic healing skill (maybe "survival" check). Movement enhancement/terrain movement expertise. Bonus languages. Trap detection skill...."Hide from a mage if they brought "one" what? </p><p></p><p></p><p></p><p>I'll give you D&D is crazy. Sure. But there's little to nothing a ranger should <em>need</em> magic for that they can't get away with built in skill(s)/expertise. Hiding from scrying...Ok. Maybe. Unless it was a built-in feature "Knowledge of scrying magic" business that let's you know some little trick or charm/talisman that can hide you. That requires "lost/forbidden/arcane" knowledge...not necessarily "magic use", as per 'spells."</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6662620, member: 92511"] Which is interesting. Because I've never gotten the "rangers must have magic from level 1" thing. :) Well, the idea they would encounter drow walking around on the surface is the silly part to me. But tackling a squad of orcs? An ogre or giant? Picking away at a camp of goblins or bandits via sniping and ambushes, skirmishing and then disappearing into the woods to come harass them more later? Yeah. Sure. Absolutely I would expect a ranger [with or without a wolf companion] to be able to do that. Herb lore/non-magical healing skill. Alertness/keen senses. Herb lore/non-magic healing skill (maybe "survival" check). Movement enhancement/terrain movement expertise. Bonus languages. Trap detection skill...."Hide from a mage if they brought "one" what? I'll give you D&D is crazy. Sure. But there's little to nothing a ranger should [I]need[/I] magic for that they can't get away with built in skill(s)/expertise. Hiding from scrying...Ok. Maybe. Unless it was a built-in feature "Knowledge of scrying magic" business that let's you know some little trick or charm/talisman that can hide you. That requires "lost/forbidden/arcane" knowledge...not necessarily "magic use", as per 'spells." [/QUOTE]
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Community
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What is/should be the Ranger's "thing"?
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