Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What is/should be the Ranger's "thing"?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mephista" data-source="post: 6662674" data-attributes="member: 6786252"><p>Kind of? The D&D ranger is a <em>monster hunter.</em> Both in that it hunts with monsters (beastmaster) and it hunts other monsters. There's room for a Blue Mage style use of monster powers. Tracking is an important part of a Ranger, since hunting involves a focus on tracking prey, but its not the whole of the hunting stick. </p><p></p><p>While others may say that "hunting" can be shared with anyone? Fighting can be shared with anyone, and yet we have the Fighter class. Sneaking and backstabbing can be done by anyone, and yet Rogue. Its strong of a niche. </p><p></p><p>The current problem isn't that Ranger doesn't have its own stick, its that the 5e mechanics are kinda crappy for reflecting it. The Beastmaster is a mess, TWF is a poor option when its supposed to be good at it, Hunter's Mark is terrible for a primarily melee build, too many tracking options when people are happy with a WIS check, better ways of handling stealth (yes, the Ranger is just as much of a stealthy class as the rogue), environmental/favored terrain issues, spell and bladework don't synergize well like it does with the paladin, the magic is still described as "druid lite" instead of its own. There's likely more.</p><p></p><p>The problem isn't that the Ranger doesn't have a niche. The problem is that the Ranger has no idea how to translate its niche into D&D. Part of this is the rule system - unlike the robust combat system, both the Social and Exploration pillars just use simple skill checks. Expertise, perhaps with someone granting Help, covers pretty much anything you absolutely need to pull off most tracking situations. If we had more robust exploration rules, we'd see more people drooling over the ranger, I think. Part of it is that there's a need to be distinct from the Fighter and Rogue, and no real known way to pull that off in combat. Part of it is the need to get over the idea of Aragorn and the 1e Ranger. Modern rangers don't want, or need, to act like a Fighter, as the 1e and 2e versions did.</p></blockquote><p></p>
[QUOTE="Mephista, post: 6662674, member: 6786252"] Kind of? The D&D ranger is a [I]monster hunter.[/I] Both in that it hunts with monsters (beastmaster) and it hunts other monsters. There's room for a Blue Mage style use of monster powers. Tracking is an important part of a Ranger, since hunting involves a focus on tracking prey, but its not the whole of the hunting stick. While others may say that "hunting" can be shared with anyone? Fighting can be shared with anyone, and yet we have the Fighter class. Sneaking and backstabbing can be done by anyone, and yet Rogue. Its strong of a niche. The current problem isn't that Ranger doesn't have its own stick, its that the 5e mechanics are kinda crappy for reflecting it. The Beastmaster is a mess, TWF is a poor option when its supposed to be good at it, Hunter's Mark is terrible for a primarily melee build, too many tracking options when people are happy with a WIS check, better ways of handling stealth (yes, the Ranger is just as much of a stealthy class as the rogue), environmental/favored terrain issues, spell and bladework don't synergize well like it does with the paladin, the magic is still described as "druid lite" instead of its own. There's likely more. The problem isn't that the Ranger doesn't have a niche. The problem is that the Ranger has no idea how to translate its niche into D&D. Part of this is the rule system - unlike the robust combat system, both the Social and Exploration pillars just use simple skill checks. Expertise, perhaps with someone granting Help, covers pretty much anything you absolutely need to pull off most tracking situations. If we had more robust exploration rules, we'd see more people drooling over the ranger, I think. Part of it is that there's a need to be distinct from the Fighter and Rogue, and no real known way to pull that off in combat. Part of it is the need to get over the idea of Aragorn and the 1e Ranger. Modern rangers don't want, or need, to act like a Fighter, as the 1e and 2e versions did. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What is/should be the Ranger's "thing"?
Top