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General Tabletop Discussion
*Dungeons & Dragons
What is/should be the Ranger's "thing"?
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<blockquote data-quote="Hriston" data-source="post: 6664754" data-attributes="member: 6787503"><p>PH pp. 89-90 are full of flavor descriptions of the Ranger as a solitary hunter who "stalks alone" and is "independent to a fault". In the "Creating a Ranger" section, "What made you join up with a band of adventurers?" is posed as a question that is fundamental to the character concept of a Ranger. While I'm certainly not suggesting that Rangers always be played in solo campaigns, I would suggest that the basic assumption is that the Ranger has spent considerable time outside of the adventuring group developing his Ranger-skills alone in the wilderness.</p><p></p><p>Of course Aragorn didn't reject the company of the hobbits, but you'd be hard-pressed to characterize his involvement with them as teaming up or forming an adventuring party with them where all members are equal. He was on an assignment to protect them and what they carried, so you could say that up until the point they reached Rivendell, he was "working alone" towards that end, without much help from the hobbits, if any. The important thing is that, at the point at which he enters the story, he comes in from the wilderness alone, a bedraggled wanderer, surrounded by mystery as to his true identity. I think it's fundamental to the Ranger to be associated with the wilderness in this way, as opposed to being a full participant in "society". There is something to this character that is basically anti-social.</p><p></p><p>Obviously, Batman's character is somewhat inconsistent in this respect throughout his publishing history, but the mere fact that he is known as the "World's Worst Loner" shows that the concept of isolation is fundamental to his basic character in the way I was referring to it.</p></blockquote><p></p>
[QUOTE="Hriston, post: 6664754, member: 6787503"] PH pp. 89-90 are full of flavor descriptions of the Ranger as a solitary hunter who "stalks alone" and is "independent to a fault". In the "Creating a Ranger" section, "What made you join up with a band of adventurers?" is posed as a question that is fundamental to the character concept of a Ranger. While I'm certainly not suggesting that Rangers always be played in solo campaigns, I would suggest that the basic assumption is that the Ranger has spent considerable time outside of the adventuring group developing his Ranger-skills alone in the wilderness. Of course Aragorn didn't reject the company of the hobbits, but you'd be hard-pressed to characterize his involvement with them as teaming up or forming an adventuring party with them where all members are equal. He was on an assignment to protect them and what they carried, so you could say that up until the point they reached Rivendell, he was "working alone" towards that end, without much help from the hobbits, if any. The important thing is that, at the point at which he enters the story, he comes in from the wilderness alone, a bedraggled wanderer, surrounded by mystery as to his true identity. I think it's fundamental to the Ranger to be associated with the wilderness in this way, as opposed to being a full participant in "society". There is something to this character that is basically anti-social. Obviously, Batman's character is somewhat inconsistent in this respect throughout his publishing history, but the mere fact that he is known as the "World's Worst Loner" shows that the concept of isolation is fundamental to his basic character in the way I was referring to it. [/QUOTE]
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What is/should be the Ranger's "thing"?
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