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What is/should be the Ranger's "thing"?
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<blockquote data-quote="Mercule" data-source="post: 6665467" data-attributes="member: 5100"><p>Aragorn was the origin of the Favored Enemy. He's the reason why 1E rangers had insane bonuses against "giant class" creatures. If you had to limit him to one race, it would be orcs. Legolas could be represented as either a ranger or a fighter (archer) -- I can't remember him ever doing anything that screamed ranger, but I can squint and see it.</p><p></p><p></p><p>The Lone Ranger was more in line with the paladin archetype, just with guns instead of swords; there's a ton of genre reskinning beyond that, though. Tanto might have been a ranger; his favored enemy is probably genre-modified to "cowboys", Americans, or something like that. It could also be a sub-optimal choice of animals or another tribe.</p><p></p><p></p><p>Those characters don't have "survivalist" as a defining trait, either. The favored enemy adds to the archetype. It doesn't define it by itself.</p><p></p><p></p><p>A fighter is better than a ranger in a fair fight. Rangers don't fight fair. The same could be said about rogues, but the ranger is more than just a wilderness rogue. The fighter will stand toe-to-toe and split/crush you through skill with arms. The rogue will sneak up and take you out with a well-placed kidney shiv. The ranger will outlast you and let the environment take you down; he's good enough with weapons that you can't ignore him and good enough with stealth that you can't just nuke him, but he turns a tactical situation into a strategic one.</p></blockquote><p></p>
[QUOTE="Mercule, post: 6665467, member: 5100"] Aragorn was the origin of the Favored Enemy. He's the reason why 1E rangers had insane bonuses against "giant class" creatures. If you had to limit him to one race, it would be orcs. Legolas could be represented as either a ranger or a fighter (archer) -- I can't remember him ever doing anything that screamed ranger, but I can squint and see it. The Lone Ranger was more in line with the paladin archetype, just with guns instead of swords; there's a ton of genre reskinning beyond that, though. Tanto might have been a ranger; his favored enemy is probably genre-modified to "cowboys", Americans, or something like that. It could also be a sub-optimal choice of animals or another tribe. Those characters don't have "survivalist" as a defining trait, either. The favored enemy adds to the archetype. It doesn't define it by itself. A fighter is better than a ranger in a fair fight. Rangers don't fight fair. The same could be said about rogues, but the ranger is more than just a wilderness rogue. The fighter will stand toe-to-toe and split/crush you through skill with arms. The rogue will sneak up and take you out with a well-placed kidney shiv. The ranger will outlast you and let the environment take you down; he's good enough with weapons that you can't ignore him and good enough with stealth that you can't just nuke him, but he turns a tactical situation into a strategic one. [/QUOTE]
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What is/should be the Ranger's "thing"?
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