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General Tabletop Discussion
*Dungeons & Dragons
What is/should be the Ranger's "thing"?
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<blockquote data-quote="Corpsetaker" data-source="post: 6670059" data-attributes="member: 6776548"><p>The ranger from 2nd edition up is a class that was designed where the player is supposed to look at the Favoured Enemy class feature and come up with a background reason as to why you chose a specific enemy as your Favoured Enemy. When Favoured Terrain was introduced it was the same. </p><p></p><p>There are a few posters who just want the ranger to get rid of basically what makes the class unique and have them effect everything the same. Trying to do this just takes the concept of the ranger and throws it in the bin.</p></blockquote><p></p>
[QUOTE="Corpsetaker, post: 6670059, member: 6776548"] The ranger from 2nd edition up is a class that was designed where the player is supposed to look at the Favoured Enemy class feature and come up with a background reason as to why you chose a specific enemy as your Favoured Enemy. When Favoured Terrain was introduced it was the same. There are a few posters who just want the ranger to get rid of basically what makes the class unique and have them effect everything the same. Trying to do this just takes the concept of the ranger and throws it in the bin. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What is/should be the Ranger's "thing"?
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