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General Tabletop Discussion
*Dungeons & Dragons
What is/should be the Ranger's "thing"?
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<blockquote data-quote="steeldragons" data-source="post: 6670756" data-attributes="member: 92511"><p>"Built around"is a combat centric perspective, yes. But not necessarily on a playstyle level, if you get my meaning. One of the "differentiating/central" features of classes, in mechanics and story, is the "How" the class does what it does that makes it different than other clases ( and in theory, "justifies" the class' existence in the first place).</p><p></p><p>PART of this differentiation, is what/how the class does in combat. What makes it stand up to/in [general] line with the other classes? A Fighter has their various fighting/"in combat" features. The paladin has some fighting style, oath powers, and spells. The rogue gets its sneak attack. The wizard gets spells. The clerics and druids get decent armor, some channeling/mystic powers, and spells. The ranger...instead of just getting a xeroxed sneak attack, which would only solidify the ranger's place as a rogue archetype instead of warrior one, have [have had] FE as their "This is what the ranger does [gets to do] in combat. This is how they stand up/are balanced for combat ability among the other warrior classes." AND, most importantly, <em>"This is what they get to do that no other class does!"</em></p><p></p><p>Is it situational? Yes. Same as a rogue getting in a sneak attack or a wizard having that spell slot left or right spell prepared or a cleric having a "turning" left in them when the undead again.</p><p></p><p>Does it dictate a specific flavor/backstory for the class? Yes.</p><p></p><p>Does it make the ranger a powerhouse comparable to other classes in combat when their specific circumstances [i.e. the favored enemy] are met? Yes.</p><p></p><p>Does it make rangers "worthless" in other combats or out of combat situations? Not even a little.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6670756, member: 92511"] "Built around"is a combat centric perspective, yes. But not necessarily on a playstyle level, if you get my meaning. One of the "differentiating/central" features of classes, in mechanics and story, is the "How" the class does what it does that makes it different than other clases ( and in theory, "justifies" the class' existence in the first place). PART of this differentiation, is what/how the class does in combat. What makes it stand up to/in [general] line with the other classes? A Fighter has their various fighting/"in combat" features. The paladin has some fighting style, oath powers, and spells. The rogue gets its sneak attack. The wizard gets spells. The clerics and druids get decent armor, some channeling/mystic powers, and spells. The ranger...instead of just getting a xeroxed sneak attack, which would only solidify the ranger's place as a rogue archetype instead of warrior one, have [have had] FE as their "This is what the ranger does [gets to do] in combat. This is how they stand up/are balanced for combat ability among the other warrior classes." AND, most importantly, [I]"This is what they get to do that no other class does!"[/I] Is it situational? Yes. Same as a rogue getting in a sneak attack or a wizard having that spell slot left or right spell prepared or a cleric having a "turning" left in them when the undead again. Does it dictate a specific flavor/backstory for the class? Yes. Does it make the ranger a powerhouse comparable to other classes in combat when their specific circumstances [i.e. the favored enemy] are met? Yes. Does it make rangers "worthless" in other combats or out of combat situations? Not even a little. [/QUOTE]
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