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What Is Sneak Attack "Equal" To, Balance-wise?
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<blockquote data-quote="tetrasodium" data-source="post: 8255147" data-attributes="member: 93670"><p>Interesting. Do you disagree with the damage analysis [USER=93670]@tetrasodium[/USER] posted? I think if they're right, then Sneak Attack is much more comperable to Extra Attack and Fighting style, especially if it progressed as half level rounded down, rather than rounded up.</p><p></p><p>Maybe on my next day off I will do a full writeup of what the average damage at level 3, 5, 11, and maybe 15, would be for a standard ranger vs this proposal, and see how it stacks up. If SA Ranger blows standard Ranger out of the water, I may abandon the idea, but if it's only a little ahead, I'll count that as a good thing and run with it. If it lags behind it will do so at high level, and the Ranger's high level features mostly suck anyway, so boosting them won't make me sad.</p></blockquote><p>Crawford's not wrong, I suggested a limitation that rogues can do better on. Rogues can sneak from huge distances with a longbow if the target is unaware or threatened by an opponent or they can main hand/off hand for two attempts each round. Limiting it to a hortbow/xbow with a short 30-45ft range means the per round chance is probably closer to 60-80% & letting it multiply across hail of thorns to whatever is caught in the hail can be significantly more than lost if you get 2-3 targets</p><p>It's not really setup to do 1/round sneak type calculations with multiple attacks but <a href="https://docs.google.com/spreadsheets/d/1BGyYy9W5Vf9xeNyIrTrJog9YdkJOTImyhmklvdKKMtI/edit?usp=sharing" target="_blank">this</a> might help with mathing if you only look at the 1 attack totals</p><p></p><p><strong>edit</strong>: I probably leaned at least mildly towarsds breakeven or doing better rather than breakeven or less if you use both</p><p>[/QUOTE]</p>
[QUOTE="tetrasodium, post: 8255147, member: 93670"] Interesting. Do you disagree with the damage analysis [USER=93670]@tetrasodium[/USER] posted? I think if they're right, then Sneak Attack is much more comperable to Extra Attack and Fighting style, especially if it progressed as half level rounded down, rather than rounded up. Maybe on my next day off I will do a full writeup of what the average damage at level 3, 5, 11, and maybe 15, would be for a standard ranger vs this proposal, and see how it stacks up. If SA Ranger blows standard Ranger out of the water, I may abandon the idea, but if it's only a little ahead, I'll count that as a good thing and run with it. If it lags behind it will do so at high level, and the Ranger's high level features mostly suck anyway, so boosting them won't make me sad. [/QUOTE] Crawford's not wrong, I suggested a limitation that rogues can do better on. Rogues can sneak from huge distances with a longbow if the target is unaware or threatened by an opponent or they can main hand/off hand for two attempts each round. Limiting it to a hortbow/xbow with a short 30-45ft range means the per round chance is probably closer to 60-80% & letting it multiply across hail of thorns to whatever is caught in the hail can be significantly more than lost if you get 2-3 targets It's not really setup to do 1/round sneak type calculations with multiple attacks but [URL='https://docs.google.com/spreadsheets/d/1BGyYy9W5Vf9xeNyIrTrJog9YdkJOTImyhmklvdKKMtI/edit?usp=sharing']this[/URL] might help with mathing if you only look at the 1 attack totals [B]edit[/B]: I probably leaned at least mildly towarsds breakeven or doing better rather than breakeven or less if you use both [/QUOTE]
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