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What is so special about Greyhawk?
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<blockquote data-quote="fireinthedust" data-source="post: 4793858" data-attributes="member: 51930"><p>Speaking as someone who knows of Grayhawk only through the Demonomicons and clips from 3.x sources, I honestly thought it was an only vaguely-illustrated setting that anyone could write anything for. Granted, there was that quasi-soap opera about famous NPCs (Tasha/Iggwilv and Grazz't, Iuz, Vecna, etc.), but I really thought they were the only detailed parts of the who thing. Like how dungeon drawl classics has a "map o the world" but the focus is on the modules.</p><p></p><p> Specifically this is because there are loads of FR products that came out, and virtually none for Grayhawk. I asked RPGA fans and they told me that any 3.x book not for FR was basically GH. Like how POL is the default 4e setting, with sites like Winterhaven, sure, but nothing outside of modules that's really "canon".</p><p></p><p>Erik Mona (and everyone else, I guess): I wouldn't want Paizo to be distracted from Pathfinder. I'm a 4e fan, for the rules, but I really enjoy the setting; I think it's really set a high bar for any campaign I run, in terms of detail and scope for the game setting (nations, takes on classic things like the Underdark, etc.). Thanks.</p><p></p><p></p><p>Still, if I wanted a really 1e gritty, classic feel for a campaign... I would enjoy a GH game. Also Wilderlands (bought the boxed set, still havn't digested everything!), but I can see a lot of carry-over between, say, the City State of the Invincible Overlord and, say, a city in the Flanaess.</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 4793858, member: 51930"] Speaking as someone who knows of Grayhawk only through the Demonomicons and clips from 3.x sources, I honestly thought it was an only vaguely-illustrated setting that anyone could write anything for. Granted, there was that quasi-soap opera about famous NPCs (Tasha/Iggwilv and Grazz't, Iuz, Vecna, etc.), but I really thought they were the only detailed parts of the who thing. Like how dungeon drawl classics has a "map o the world" but the focus is on the modules. Specifically this is because there are loads of FR products that came out, and virtually none for Grayhawk. I asked RPGA fans and they told me that any 3.x book not for FR was basically GH. Like how POL is the default 4e setting, with sites like Winterhaven, sure, but nothing outside of modules that's really "canon". Erik Mona (and everyone else, I guess): I wouldn't want Paizo to be distracted from Pathfinder. I'm a 4e fan, for the rules, but I really enjoy the setting; I think it's really set a high bar for any campaign I run, in terms of detail and scope for the game setting (nations, takes on classic things like the Underdark, etc.). Thanks. Still, if I wanted a really 1e gritty, classic feel for a campaign... I would enjoy a GH game. Also Wilderlands (bought the boxed set, still havn't digested everything!), but I can see a lot of carry-over between, say, the City State of the Invincible Overlord and, say, a city in the Flanaess. [/QUOTE]
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