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What is the 15-minute adventuring day?
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<blockquote data-quote="TheAuldGrump" data-source="post: 5589036" data-attributes="member: 6957"><p>I would <em>love</em> to say that I had never encountered the 15 minute adventuring day - but I would be lying.</p><p></p><p>When I was running a game at a local game shop it was standard practice, until Reserve Feats were introduced. I consider the Reserve Feats from late 3.5 to be overpowered, but from a GM standpoint, gods they were convenient. <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /> I was willing to forgive them their power for that reason.</p><p></p><p>That game shop was the only time I ever encountered it, except for <em>very</em> low levels in older editions of the game.</p><p></p><p>I have not encountered it in Pathfinder yet - they seem to be doing a good job of conserving and managing resources. (But the teens 'n' tweens game... I have to <em>tell</em> them that their group needs to rest - I have seen them trudge along with single digits in their hit points, spells and channelings consumed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> No TPK yet, but that's because I have given them warnings that heroes of level 5+ should <em>not</em> be running around with 8 HP....)</p><p></p><p>The Auld Grump, who is worried now that the kids have access to Raise Dead....</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 5589036, member: 6957"] I would [i]love[/i] to say that I had never encountered the 15 minute adventuring day - but I would be lying. When I was running a game at a local game shop it was standard practice, until Reserve Feats were introduced. I consider the Reserve Feats from late 3.5 to be overpowered, but from a GM standpoint, gods they were convenient. :blush: I was willing to forgive them their power for that reason. That game shop was the only time I ever encountered it, except for [i]very[/i] low levels in older editions of the game. I have not encountered it in Pathfinder yet - they seem to be doing a good job of conserving and managing resources. (But the teens 'n' tweens game... I have to [i]tell[/i] them that their group needs to rest - I have seen them trudge along with single digits in their hit points, spells and channelings consumed. :eek: No TPK yet, but that's because I have given them warnings that heroes of level 5+ should [i]not[/i] be running around with 8 HP....) The Auld Grump, who is worried now that the kids have access to Raise Dead.... [/QUOTE]
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What is the 15-minute adventuring day?
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