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General Tabletop Discussion
*Dungeons & Dragons
what is the best class?
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<blockquote data-quote="pming" data-source="post: 6392806" data-attributes="member: 45197"><p>Hiya.</p><p></p><p></p><p></p><p> Ok brehobit...once you define what you mean by "powerful", you may get somewhere, but as it stands the most powerful class is 100% dependent upon what is going on at that exact moment as well as a million other things...and also reflect advancing time in a campaign. Seeing as we are talking about an RPG, it's impossible to define "everything at the moment"; imagination knows no bounds. Fighter? Totally useless compared to a bard when you need to blend into an upper-class party to try and gain information. Warlock? Equally weak/pathetic when tossed overboard into the churning sea only to be attacked by a pair of were-sharks.</p><p></p><p> As soon as you take into consideration all the myriad of things going on in a campaign world, the "what is most powerful class" becomes a game of nothing more than "find the perfect scenario to prove my point". For every thread I've seen about this kind of thing, they always devolve into nothing more than what is generally referred to as a "white room scenario" (where everything is perfect in order to prove some particular point). There is no "most powerful" or "best" class (race, spell, item, etc) in an RPG...or at least not in any D&D game anyway. Every class/race has their strong points and weak points. When put into situations where their strong points are used, they rock. When put into situations where their weak points are exploited, they suck. Simple.</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6392806, member: 45197"] Hiya. Ok brehobit...once you define what you mean by "powerful", you may get somewhere, but as it stands the most powerful class is 100% dependent upon what is going on at that exact moment as well as a million other things...and also reflect advancing time in a campaign. Seeing as we are talking about an RPG, it's impossible to define "everything at the moment"; imagination knows no bounds. Fighter? Totally useless compared to a bard when you need to blend into an upper-class party to try and gain information. Warlock? Equally weak/pathetic when tossed overboard into the churning sea only to be attacked by a pair of were-sharks. As soon as you take into consideration all the myriad of things going on in a campaign world, the "what is most powerful class" becomes a game of nothing more than "find the perfect scenario to prove my point". For every thread I've seen about this kind of thing, they always devolve into nothing more than what is generally referred to as a "white room scenario" (where everything is perfect in order to prove some particular point). There is no "most powerful" or "best" class (race, spell, item, etc) in an RPG...or at least not in any D&D game anyway. Every class/race has their strong points and weak points. When put into situations where their strong points are used, they rock. When put into situations where their weak points are exploited, they suck. Simple. ^_^ Paul L. Ming [/QUOTE]
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