Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
what is the best class?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="brehobit" data-source="post: 6393043" data-attributes="member: 12032"><p>Powerful, in the context I'm using, is "tends to be more effective in most situations". I think your attempt at arguing "it doesn't matter--situations vary too much" has some validity to it, but on the whole I don't think it can be defended. Would you really argue that if we took the 5e fighter and removed all multiple attacks and stat bonuses (say), the fighter wouldn't be "weaker" than the other classes?</p><p></p><p>Are the classes in 5e balanced enough that it really does come down to the situation? Maybe, but I don't think so. If you are getting a long rest after every encounter, the wizard is <em>generally</em> going to be more effective than a fighter. The wizard has more combat and non-combat options. I do think that the casters are overpowered for my GMing style--I don't generally run dungeons, I run worlds. And combat is common, but multiple combats in a day isn't. There are ways to adjust this in 5e (I'm planning on going with a short rest being a night's sleep and a long rest being 3-4 days or so in a place that is "safe" and "comfortable"). But to claim that there is no need to do this because class utility is purely a function of the events of the exact moment seems to be taking an overly narrow view of the issue.</p></blockquote><p></p>
[QUOTE="brehobit, post: 6393043, member: 12032"] Powerful, in the context I'm using, is "tends to be more effective in most situations". I think your attempt at arguing "it doesn't matter--situations vary too much" has some validity to it, but on the whole I don't think it can be defended. Would you really argue that if we took the 5e fighter and removed all multiple attacks and stat bonuses (say), the fighter wouldn't be "weaker" than the other classes? Are the classes in 5e balanced enough that it really does come down to the situation? Maybe, but I don't think so. If you are getting a long rest after every encounter, the wizard is [I]generally[/I] going to be more effective than a fighter. The wizard has more combat and non-combat options. I do think that the casters are overpowered for my GMing style--I don't generally run dungeons, I run worlds. And combat is common, but multiple combats in a day isn't. There are ways to adjust this in 5e (I'm planning on going with a short rest being a night's sleep and a long rest being 3-4 days or so in a place that is "safe" and "comfortable"). But to claim that there is no need to do this because class utility is purely a function of the events of the exact moment seems to be taking an overly narrow view of the issue. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
what is the best class?
Top