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General Tabletop Discussion
*Pathfinder & Starfinder
What is the best way to create effective Monk only with core rules?
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<blockquote data-quote="Pielorinho" data-source="post: 236858" data-attributes="member: 259"><p>We have a supereffective rogue/monk in our game, and his strategy is to be a defense monkey.</p><p></p><p>He's currently a rog3/monk6 and is an elf with a 20 dex and a 16 wis (thanks to a periapt of wisdom). The sorcerer casts mage armor and cat's grace on him each day, and the druid casts barkskin on him, and then we set him free to do the damage. Against his chosen dodgepartner, he's normally got an AC of 29-30.</p><p></p><p>Last night, we had just the druid and the monk fighting two nasty troll/halfdragons, and the druid's main contribution to the battle was to give the monk a flanking partner. The monk was able to flurry-of-blows the trolls for three sneak-attacks per round, thanks to flanking; thanks to his ridiculous armor class, the trolls only hit him once during the battle.</p><p></p><p>Monks really, really benefit from spellcasters. If you can get folks to cast defensive spells on you, and if you can take a few levels of rogue, going the dodge-monkey path might be very worthwhile.</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 236858, member: 259"] We have a supereffective rogue/monk in our game, and his strategy is to be a defense monkey. He's currently a rog3/monk6 and is an elf with a 20 dex and a 16 wis (thanks to a periapt of wisdom). The sorcerer casts mage armor and cat's grace on him each day, and the druid casts barkskin on him, and then we set him free to do the damage. Against his chosen dodgepartner, he's normally got an AC of 29-30. Last night, we had just the druid and the monk fighting two nasty troll/halfdragons, and the druid's main contribution to the battle was to give the monk a flanking partner. The monk was able to flurry-of-blows the trolls for three sneak-attacks per round, thanks to flanking; thanks to his ridiculous armor class, the trolls only hit him once during the battle. Monks really, really benefit from spellcasters. If you can get folks to cast defensive spells on you, and if you can take a few levels of rogue, going the dodge-monkey path might be very worthwhile. Daniel [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
What is the best way to create effective Monk only with core rules?
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