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What is the best way to generate balanced d20 characters?
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<blockquote data-quote="BiggusGeekus" data-source="post: 2107565" data-attributes="member: 1014"><p>Welcome to the forums!</p><p></p><p>Here's what a lot of people use. </p><p></p><p>[code]</p><p>Ability Score Point Cost</p><p> 8 0</p><p> 9 1</p><p>10 2</p><p>11 3</p><p>12 4</p><p>13 5</p><p>14 6</p><p>15 8</p><p>16 10</p><p>17 13</p><p>18 16[/code]</p><p></p><p>Then they give the players 25 to 32 points to spend. </p><p></p><p>Personally, I use something called the "standard array" 15,14,13,12,10,8 ... and I let the players distribute those scores how they like. I tend to shy away from pure point buy because palyers can accidentally gimp their own characters by having two stats of 18 and leaving everything else at 8. An 18 is good, but it isn't everything.</p><p></p><p>Don't worry about the points being low. Since your players are allocating them, they'll have more control over the advantages and disadvantages. </p><p></p><p>Happy gaming!</p></blockquote><p></p>
[QUOTE="BiggusGeekus, post: 2107565, member: 1014"] Welcome to the forums! Here's what a lot of people use. [code] Ability Score Point Cost 8 0 9 1 10 2 11 3 12 4 13 5 14 6 15 8 16 10 17 13 18 16[/code] Then they give the players 25 to 32 points to spend. Personally, I use something called the "standard array" 15,14,13,12,10,8 ... and I let the players distribute those scores how they like. I tend to shy away from pure point buy because palyers can accidentally gimp their own characters by having two stats of 18 and leaving everything else at 8. An 18 is good, but it isn't everything. Don't worry about the points being low. Since your players are allocating them, they'll have more control over the advantages and disadvantages. Happy gaming! [/QUOTE]
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What is the best way to generate balanced d20 characters?
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