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What is the best way to generate balanced d20 characters?
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<blockquote data-quote="monboesen" data-source="post: 2108322" data-attributes="member: 4647"><p>For my next campaign I have decided to use standard point buy, but only with 23 points. When they have been allocated the players roll 6 random stat increases (roll 6d6; every 1 increases Str by 1, every 2 increases Dex by 1 and so on).</p><p></p><p>Introduces some randomness (not all fighters will be the Cha 8 kind) but allows players to have good scores where they really want them. As it at the least is comparable to a 29 point buy (and almost always more than that) the disadvantage of less control is ofset by higher but more random scores.</p><p></p><p>You can easily adjust it to your liking by changing the amount of points to buy scores and the number of random increases.</p></blockquote><p></p>
[QUOTE="monboesen, post: 2108322, member: 4647"] For my next campaign I have decided to use standard point buy, but only with 23 points. When they have been allocated the players roll 6 random stat increases (roll 6d6; every 1 increases Str by 1, every 2 increases Dex by 1 and so on). Introduces some randomness (not all fighters will be the Cha 8 kind) but allows players to have good scores where they really want them. As it at the least is comparable to a 29 point buy (and almost always more than that) the disadvantage of less control is ofset by higher but more random scores. You can easily adjust it to your liking by changing the amount of points to buy scores and the number of random increases. [/QUOTE]
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What is the best way to generate balanced d20 characters?
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