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What is the cleverest thing you've done to get out of a bad situation?
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<blockquote data-quote="WayneLigon" data-source="post: 1963566" data-attributes="member: 3649"><p>We've been kicked off our home continent and we've travelled to a desert land. Arricing with little more than the clothes on our backs, we've managed to make a start as caravan guards and sellswords. </p><p> </p><p>We're escroting this caravan across the desert when we discover to our horror that one of the other guards is in the pay of a rival and has poisoned all the water save the amount it took to get us this far. We cannot make it back to town, no way. So the group goes in search of water. </p><p> </p><p>We find a large cave opening. 'Aha', think we, 'Caves are usually formed by running water, let us hope there is some here'. So we troop into the cave. It winds and goes further down until we come into a large cavern with a lake of lava in the center. 'No water here', we decide and turn to leave. </p><p> </p><p>Boom! A huge efreet appears and creates a wall of fire across the entrance. Then four others appear. We're like fifth level or something so we know there is no way we're fighting one efreet let alone five, with one being some kind of king or something. We're dead meat.</p><p> </p><p>My character, an affable young thief, is trying his best to think of a way out. So are the others. Then.. then I remember other encounters we've had and how the GM has really played up this 'hospitality' thing. Guests do not attack hosts... and visa-versa. Desperate as the huge efreet close in slowly, I jerk this flask of date wine off my belt and wave it at the big efreet. </p><p> </p><p>"What, is this the fabled hospitality of the noble efreet? We've brought wine and food and tales and here we are about to be run through like dogs?! Our shades will have much to tell, then, and none will dare darken your door again!"</p><p> </p><p>The other players look at me like I've gone nuts. The GM smiles, claps and the efreet king waves off his minions, since even hideous monsters obey this code.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 1963566, member: 3649"] We've been kicked off our home continent and we've travelled to a desert land. Arricing with little more than the clothes on our backs, we've managed to make a start as caravan guards and sellswords. We're escroting this caravan across the desert when we discover to our horror that one of the other guards is in the pay of a rival and has poisoned all the water save the amount it took to get us this far. We cannot make it back to town, no way. So the group goes in search of water. We find a large cave opening. 'Aha', think we, 'Caves are usually formed by running water, let us hope there is some here'. So we troop into the cave. It winds and goes further down until we come into a large cavern with a lake of lava in the center. 'No water here', we decide and turn to leave. Boom! A huge efreet appears and creates a wall of fire across the entrance. Then four others appear. We're like fifth level or something so we know there is no way we're fighting one efreet let alone five, with one being some kind of king or something. We're dead meat. My character, an affable young thief, is trying his best to think of a way out. So are the others. Then.. then I remember other encounters we've had and how the GM has really played up this 'hospitality' thing. Guests do not attack hosts... and visa-versa. Desperate as the huge efreet close in slowly, I jerk this flask of date wine off my belt and wave it at the big efreet. "What, is this the fabled hospitality of the noble efreet? We've brought wine and food and tales and here we are about to be run through like dogs?! Our shades will have much to tell, then, and none will dare darken your door again!" The other players look at me like I've gone nuts. The GM smiles, claps and the efreet king waves off his minions, since even hideous monsters obey this code. [/QUOTE]
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What is the cleverest thing you've done to get out of a bad situation?
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