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General Tabletop Discussion
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What is the Deal with the Twilight Cleric?
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<blockquote data-quote="Horwath" data-source="post: 9621100" data-attributes="member: 6801299"><p>as mentioned by few people in this thread, 1st and 2nd level as stacked to the max.</p><p></p><p>300ft darkvision is nothing special if only you have it, but wait, you can share it with your whole party.</p><p>Now everyone has 300ft of darkvision</p><p></p><p>if it was +60ft of darkvision it would still be OK, then even there is no need for usage cap.</p><p>just give creatures of choice +60ft darkvision while they are withing 60ft of you.</p><p></p><p>martial weapons, armors and initiative boost are just good cherry on top.</p><p></p><p>2nd level.</p><p>wow, talk about getting a feat on steroids.</p><p>it's Inspiring leader once per round for 10 rounds, while the feat is once per short rest.</p><p>and there is no cap on number of targets, they just need to squeeze into 30ft radius of you. that is over 100 targets. Per round.</p><p>you could give over 1000 troops temp HP for one usage of channel divinity.</p><p></p><p>better way would be, you get 5+cleric level temp HP, while you have this temp HPs you are immune to being charmed or frightened.</p><p></p><p>one use of channel divinity, one instance of temp HP. just a slightly better version of Inspiring leader. saves on a feat.</p></blockquote><p></p>
[QUOTE="Horwath, post: 9621100, member: 6801299"] as mentioned by few people in this thread, 1st and 2nd level as stacked to the max. 300ft darkvision is nothing special if only you have it, but wait, you can share it with your whole party. Now everyone has 300ft of darkvision if it was +60ft of darkvision it would still be OK, then even there is no need for usage cap. just give creatures of choice +60ft darkvision while they are withing 60ft of you. martial weapons, armors and initiative boost are just good cherry on top. 2nd level. wow, talk about getting a feat on steroids. it's Inspiring leader once per round for 10 rounds, while the feat is once per short rest. and there is no cap on number of targets, they just need to squeeze into 30ft radius of you. that is over 100 targets. Per round. you could give over 1000 troops temp HP for one usage of channel divinity. better way would be, you get 5+cleric level temp HP, while you have this temp HPs you are immune to being charmed or frightened. one use of channel divinity, one instance of temp HP. just a slightly better version of Inspiring leader. saves on a feat. [/QUOTE]
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What is the Deal with the Twilight Cleric?
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