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what is the diff between optimized and not??
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<blockquote data-quote="GMforPowergamers" data-source="post: 4992305" data-attributes="member: 67338"><p>Ok, there has been alot of talk about 'good' builds, 'trap' builds, and 'optimized' builds...and I have to ask, "is it a big diffence?"</p><p></p><p>Now yes I know the op board over at wizard's sight has builds at 30th level doiing 100+ damage with at wills, but lets for get corner case max level builds for a moment and compair heroic tier optmized Vs not...</p><p></p><p>I built a party of 2 defenders, a leader and 2 strikers...I made some optimized some not...take a look</p><p></p><p>[sblock=my work]Level 2 PCs… fighting level 3 soldiers but with CA 19 AC’s, and 15 Nads…</p><p></p><p>Player A one handed Fighter Dragonborn</p><p>20 str expertise long sword weapon focus longsword</p><p></p><p>Basic attack +13 1d8+6 DPR 8.05</p><p>Tide of Iron same </p><p>Cleve same</p><p></p><p>Player B Battle rage two weapon fighter Dwarf</p><p>16 str 16 Con 16 wis Dwarven Weapon training, ranger multi class (for math he has temp hp)</p><p></p><p>Basic attack +8 1d10+5 DPR 5.75</p><p>Dual strike +8 1d10+2 (two targets) DPR 4.25</p><p>Crushing Surge same as basic</p><p></p><p>Player C Rouge Human</p><p>18 Dex 16 Cha Heavy blade duelist training, back stabber, weapon expertise heavyblade</p><p></p><p>Sly flourish +11 1d8+7+2d8 DPR 13.85</p><p>Piercing strike same but vs NAD DPR 17.95</p><p></p><p></p><p>Player D Warlock Teifling</p><p>16 Con 16 cha linguistics, skill focus</p><p></p><p>Eldritch Blast +4 1d10+3+1d6 DPR 6.35</p><p>Hellish rebuke +4 1d6+3+1d6 DPR 5.25</p><p></p><p></p><p>Player E Warlord half orc</p><p>18 str 14 Int spike chain training, Armor prof scale</p><p></p><p>Basic attack +9 2d4+4 DPR 5.1</p><p>Viper Strike same</p><p>Wolf pack tactics same</p><p></p><p></p><p>Best DPR is Player C at 17.95</p><p>Second best is Player A at 8.05</p><p>Third best is player D at 6.35</p><p>Fourth best is player B with either 5.75 to one or 4.25 to two</p><p>Worst is player E with 5.1…</p><p></p><p>Soldier hp is 8+con+ (8xlevel) so lets give this soldier a 13 con…55hp…</p><p></p><p>How long does each take to kill it…</p><p></p><p>Player C 3 rounds</p><p>Player A 7 rounds</p><p>Player D 9 rounds</p><p>Player B 10 rounds</p><p>Player E 11 rounds</p><p></p><p>So if not incliding the rouge (who kills it two of them before the next best can kill one) it seams it is a 4 round difference…</p><p>[/sblock]</p><p></p><p>What is the worst dpr here compared to the second best… 2.95 points…not even 3 pts. (second best becuse my main optimized striker is just shy of double the optimized fighter damage, and more then tripple the worst)</p><p></p><p></p><p>so now I know there are people out there with much better math fu then me...so here is my quastion...how much DPR really matters and how close to optmized is viable... (I do ask if you post lots of numbers and builds to use the sblock like I did)...</p><p></p><p>I used 2nd level, but feel free to use any heroic levels as long as everyone is on equal footing to start...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 4992305, member: 67338"] Ok, there has been alot of talk about 'good' builds, 'trap' builds, and 'optimized' builds...and I have to ask, "is it a big diffence?" Now yes I know the op board over at wizard's sight has builds at 30th level doiing 100+ damage with at wills, but lets for get corner case max level builds for a moment and compair heroic tier optmized Vs not... I built a party of 2 defenders, a leader and 2 strikers...I made some optimized some not...take a look [sblock=my work]Level 2 PCs… fighting level 3 soldiers but with CA 19 AC’s, and 15 Nads… Player A one handed Fighter Dragonborn 20 str expertise long sword weapon focus longsword Basic attack +13 1d8+6 DPR 8.05 Tide of Iron same Cleve same Player B Battle rage two weapon fighter Dwarf 16 str 16 Con 16 wis Dwarven Weapon training, ranger multi class (for math he has temp hp) Basic attack +8 1d10+5 DPR 5.75 Dual strike +8 1d10+2 (two targets) DPR 4.25 Crushing Surge same as basic Player C Rouge Human 18 Dex 16 Cha Heavy blade duelist training, back stabber, weapon expertise heavyblade Sly flourish +11 1d8+7+2d8 DPR 13.85 Piercing strike same but vs NAD DPR 17.95 Player D Warlock Teifling 16 Con 16 cha linguistics, skill focus Eldritch Blast +4 1d10+3+1d6 DPR 6.35 Hellish rebuke +4 1d6+3+1d6 DPR 5.25 Player E Warlord half orc 18 str 14 Int spike chain training, Armor prof scale Basic attack +9 2d4+4 DPR 5.1 Viper Strike same Wolf pack tactics same Best DPR is Player C at 17.95 Second best is Player A at 8.05 Third best is player D at 6.35 Fourth best is player B with either 5.75 to one or 4.25 to two Worst is player E with 5.1… Soldier hp is 8+con+ (8xlevel) so lets give this soldier a 13 con…55hp… How long does each take to kill it… Player C 3 rounds Player A 7 rounds Player D 9 rounds Player B 10 rounds Player E 11 rounds So if not incliding the rouge (who kills it two of them before the next best can kill one) it seams it is a 4 round difference… [/sblock] What is the worst dpr here compared to the second best… 2.95 points…not even 3 pts. (second best becuse my main optimized striker is just shy of double the optimized fighter damage, and more then tripple the worst) so now I know there are people out there with much better math fu then me...so here is my quastion...how much DPR really matters and how close to optmized is viable... (I do ask if you post lots of numbers and builds to use the sblock like I did)... I used 2nd level, but feel free to use any heroic levels as long as everyone is on equal footing to start... [/QUOTE]
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