Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
what is the diff between optimized and not??
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MrMyth" data-source="post: 4996480" data-attributes="member: 61155"><p>Well, mainly because the feat gives proficiency with non-superior weapons, which makes it feel like an oversight that it also allows for a superior weapon to then take advantage of the rest of the feat. </p><p> </p><p>Additionally... as it stands now, the feat is basically on par with rogues getting a superior weapon. They could get a rapier, or they could use a longsword as a light blade. So adding the feat doesn't alter the rogue power balance, just expands their options. A+, in my book. </p><p> </p><p>But letting it basically stack with the other feat now means they can expand two steps up from the initial default damage dice of their weapon. Not gamebreaking, by any means, but means the feat fills a very different role than it would otherwise, and means that suddenly a bastard sword <em>is</em> essentially the best weapon for rogues, rather than them having a large list of potentially equally balanced options to choose from. (Even then, things like Double Sword win out, but mainly due to issues with Double Weapons. On the other hand, when you can have longsword, dagger and rapier all in equal competition, that feels like a better accomplishment than just letting bastard sword trump them all.)</p></blockquote><p></p>
[QUOTE="MrMyth, post: 4996480, member: 61155"] Well, mainly because the feat gives proficiency with non-superior weapons, which makes it feel like an oversight that it also allows for a superior weapon to then take advantage of the rest of the feat. Additionally... as it stands now, the feat is basically on par with rogues getting a superior weapon. They could get a rapier, or they could use a longsword as a light blade. So adding the feat doesn't alter the rogue power balance, just expands their options. A+, in my book. But letting it basically stack with the other feat now means they can expand two steps up from the initial default damage dice of their weapon. Not gamebreaking, by any means, but means the feat fills a very different role than it would otherwise, and means that suddenly a bastard sword [I]is[/I] essentially the best weapon for rogues, rather than them having a large list of potentially equally balanced options to choose from. (Even then, things like Double Sword win out, but mainly due to issues with Double Weapons. On the other hand, when you can have longsword, dagger and rapier all in equal competition, that feels like a better accomplishment than just letting bastard sword trump them all.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
what is the diff between optimized and not??
Top