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What is the dumbest way you've seen a paladin lose his paladinhood?
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<blockquote data-quote="ledded" data-source="post: 1254965" data-attributes="member: 12744"><p>I agree. The game I'm in now is much more mature than the game I mentioned earlier, and we've never had a problem with a paladin acting outside of his code. We also are a little more flexible with paladins, essentially their code being restrictive but differing for the different types of paladins you run across (wood elf paladins are a bit different, in our game, from the stereotypical knight-errant type, or a paladin from a barbaric halfling race). Each one can have widely differing ideas of what is "good" (as we humans tend to do in real life). As long as your particular code is hammerred out pretty well with the DM, you have a little flexibility from what is in the book, but it's still a very strict lifestyle. It all depends on the communication... if you dont work it out with the DM ahead of time, rule 0 is in effect.</p><p> </p><p>I once had a paladin who killed a prisoner that we had taken in front of the whole party, which freaked them out pretty well. However, he was the man of the god of justice, and also the acting Reeve since war had recently overtaken their little town and the Reeve had been killed by the invaders. By law, the sentence for various crimes that he had seen the guy commit or heard him admit to was death, so by strictures that he was governed by he was duty-bound to pass judgement and put him to death. However, the other players didnt know this, and really freaked out when (while trying to distract the paladin and discuss the various nasty things to do to this prisoner who had just days before sacked their little village) the paladin just walked up, stared at him for a few moments (detect evil) and put him down like a dog.</p></blockquote><p></p>
[QUOTE="ledded, post: 1254965, member: 12744"] I agree. The game I'm in now is much more mature than the game I mentioned earlier, and we've never had a problem with a paladin acting outside of his code. We also are a little more flexible with paladins, essentially their code being restrictive but differing for the different types of paladins you run across (wood elf paladins are a bit different, in our game, from the stereotypical knight-errant type, or a paladin from a barbaric halfling race). Each one can have widely differing ideas of what is "good" (as we humans tend to do in real life). As long as your particular code is hammerred out pretty well with the DM, you have a little flexibility from what is in the book, but it's still a very strict lifestyle. It all depends on the communication... if you dont work it out with the DM ahead of time, rule 0 is in effect. I once had a paladin who killed a prisoner that we had taken in front of the whole party, which freaked them out pretty well. However, he was the man of the god of justice, and also the acting Reeve since war had recently overtaken their little town and the Reeve had been killed by the invaders. By law, the sentence for various crimes that he had seen the guy commit or heard him admit to was death, so by strictures that he was governed by he was duty-bound to pass judgement and put him to death. However, the other players didnt know this, and really freaked out when (while trying to distract the paladin and discuss the various nasty things to do to this prisoner who had just days before sacked their little village) the paladin just walked up, stared at him for a few moments (detect evil) and put him down like a dog. [/QUOTE]
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What is the dumbest way you've seen a paladin lose his paladinhood?
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