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What is the essence of 4E?
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<blockquote data-quote="The Crimson Binome" data-source="post: 7453683" data-attributes="member: 6775031"><p>Your opinion is your own. As for myself, you can't tell me that features which were present for <em>literally the entire time I played the game</em> do not reflect <em>anything</em> about the essential nature of 4E. The first two years of releases represent <em>literally everything</em> that I could have <em>possibly</em> used as a basis for forming an opinion, unless you <em>want</em> people to go around forming opinions based on message boards.</p><p></p><p>If a game is actively played for ten years, then the last two years of that period can only represent <em>at most</em> twenty percent of what the product was all about.</p><p></p><p>You're more than welcome to ignore transient features when making your own analysis, of course, but that may not lead to a useful analysis. I might have missed if you answered the question, but what is the essential nature of 4E to you? Specifically, if you looked at a different game that you had never heard of before, what features of that game would indicate to you that they were definitely inspired by 4E?</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7453683, member: 6775031"] Your opinion is your own. As for myself, you can't tell me that features which were present for [I]literally the entire time I played the game[/I] do not reflect [I]anything[/I] about the essential nature of 4E. The first two years of releases represent [I]literally everything[/I] that I could have [I]possibly[/I] used as a basis for forming an opinion, unless you [I]want[/I] people to go around forming opinions based on message boards. If a game is actively played for ten years, then the last two years of that period can only represent [I]at most[/I] twenty percent of what the product was all about. You're more than welcome to ignore transient features when making your own analysis, of course, but that may not lead to a useful analysis. I might have missed if you answered the question, but what is the essential nature of 4E to you? Specifically, if you looked at a different game that you had never heard of before, what features of that game would indicate to you that they were definitely inspired by 4E? [/QUOTE]
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