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What is the essence of D&D
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<blockquote data-quote="Garthanos" data-source="post: 7808111" data-attributes="member: 82504"><p>There was never enough cash around with a 20 percent buy back for a "buy what you want mentality" in the games typical play, I wonder where that idea came from oh yes I suspect it wasnt generally from actual players more likely someone making massive assumptions . I am sure a generous DM might want it to happen. And low level items did become very accessible when you were bouncing around the planes approaching demigod status. (That is so horrible shudders)</p><p></p><p>I personally like the hero to be more significant and more awesome than his toys. That said... one might want an Elric or Arthur. For instance if I want to use my feat to make my intelligent sword now provide me trained history tadah its pretty trivial to adjust where you flavor/perceive resources and character abilities. Or King Arthur can attribute his new ability to knock his enemy prone as being a function of Excalibur to forcing submissive responses in enemies.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7808111, member: 82504"] There was never enough cash around with a 20 percent buy back for a "buy what you want mentality" in the games typical play, I wonder where that idea came from oh yes I suspect it wasnt generally from actual players more likely someone making massive assumptions . I am sure a generous DM might want it to happen. And low level items did become very accessible when you were bouncing around the planes approaching demigod status. (That is so horrible shudders) I personally like the hero to be more significant and more awesome than his toys. That said... one might want an Elric or Arthur. For instance if I want to use my feat to make my intelligent sword now provide me trained history tadah its pretty trivial to adjust where you flavor/perceive resources and character abilities. Or King Arthur can attribute his new ability to knock his enemy prone as being a function of Excalibur to forcing submissive responses in enemies. [/QUOTE]
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