Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
What is the essence of D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 7810592" data-attributes="member: 22779"><p>Maybe it got lost in the scrum.</p><p></p><p>The basic argument, put forth by [USER=996]@Tony Vargas[/USER], is that 4e is the only edition where there is consistent opinion that it isn't actually D&D. That there is something about it that makes it so different from other editions that it isn't D&D anymore. It's a fairly common criticism. "It's a good game, but, it's just not D&D for me" is a fairly oft repeated refrain.</p><p></p><p>We're saying, Ok, fair enough. If 4e isn't "D&D Enough" then what is it about 4e that makes it so? Given the pretty wide changes between different editions, to point point where you have a fairly large subset of fandom refuse to talk about TETSNBN, but all are still considered "D&D", it seems that 4e did <em>something</em> to cause people to not call it D&D.</p><p></p><p>Which is where Tony V comes in. He's arguing that 4e is the only edition of D&D where magic isn't primary. Every other edition had magic being far more powerful and capable of doing far more things than non-magic. Raise the Dead, Fly, Teleport, Feather Fall - all things that are far beyond what someone can do unless they invoke "it's magic". Every edition, other than 4e, places magic at the forefront of capabilities. If you want to do something and you want to be absolutely sure that you succeed, you use magic. Nothing mundane can ever come close to the upper end of what magic can routinely do. Even at the lower end of what magic can do is often far beyond what non-magic can accomplish (Feather Fall being a prime example). </p><p></p><p>So, what else is essential to being D&D? See, the problem is, folks here are seeing this as an edition war adjunct. It's not. It's simply a recognition of facts. Every edition other than 4e, placed magic at the forefront. What is being termed, the Primacy of Magic. That's not a value judgement. It's not good or bad, it just is and it's just a recognition of how the game is presented. </p><p></p><p>Since 4e is often called out as "not D&D" and the biggest difference between 4e and other editions is the "Primacy of magic" it's not a really big leap to come to the conclusion that "Primacy of Magic" is the essence of D&D.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7810592, member: 22779"] Maybe it got lost in the scrum. The basic argument, put forth by [USER=996]@Tony Vargas[/USER], is that 4e is the only edition where there is consistent opinion that it isn't actually D&D. That there is something about it that makes it so different from other editions that it isn't D&D anymore. It's a fairly common criticism. "It's a good game, but, it's just not D&D for me" is a fairly oft repeated refrain. We're saying, Ok, fair enough. If 4e isn't "D&D Enough" then what is it about 4e that makes it so? Given the pretty wide changes between different editions, to point point where you have a fairly large subset of fandom refuse to talk about TETSNBN, but all are still considered "D&D", it seems that 4e did [I]something[/I] to cause people to not call it D&D. Which is where Tony V comes in. He's arguing that 4e is the only edition of D&D where magic isn't primary. Every other edition had magic being far more powerful and capable of doing far more things than non-magic. Raise the Dead, Fly, Teleport, Feather Fall - all things that are far beyond what someone can do unless they invoke "it's magic". Every edition, other than 4e, places magic at the forefront of capabilities. If you want to do something and you want to be absolutely sure that you succeed, you use magic. Nothing mundane can ever come close to the upper end of what magic can routinely do. Even at the lower end of what magic can do is often far beyond what non-magic can accomplish (Feather Fall being a prime example). So, what else is essential to being D&D? See, the problem is, folks here are seeing this as an edition war adjunct. It's not. It's simply a recognition of facts. Every edition other than 4e, placed magic at the forefront. What is being termed, the Primacy of Magic. That's not a value judgement. It's not good or bad, it just is and it's just a recognition of how the game is presented. Since 4e is often called out as "not D&D" and the biggest difference between 4e and other editions is the "Primacy of magic" it's not a really big leap to come to the conclusion that "Primacy of Magic" is the essence of D&D. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What is the essence of D&D
Top