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<blockquote data-quote="Maxperson" data-source="post: 7813719" data-attributes="member: 23751"><p>Um. They're darts. Short range is 15 feet. Medium is 30 feet. Actually, in 1e it was 1.5 and 3, because it used inches to represent feet x 10. At short or medium range, the fighter just walks up and hits the wizard. And at medium range the wizard has -2 to hit, so that 15 to hit, becomes a 17. And if we use 1e as written, the wizard has a further -2 to hit due to the fighter's AC of 5, so that 17 becomes a 19. If you move to 45 feet for long range, then the wizard's penalty to hit further erodes and he now needs a 22 to hit the AC 5 fighter. </p><p></p><p>So yeah, go ahead and throw darts from a good distance away.</p><p></p><p></p><p></p><p>The vast majority of 1st level fights are not to kobolds and goblins. Most fights will involve creatures with 1 or more full hit dice.</p><p></p><p></p><p>Sure. I guess in a few corner cases the mage stops being useless with darts.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7813719, member: 23751"] Um. They're darts. Short range is 15 feet. Medium is 30 feet. Actually, in 1e it was 1.5 and 3, because it used inches to represent feet x 10. At short or medium range, the fighter just walks up and hits the wizard. And at medium range the wizard has -2 to hit, so that 15 to hit, becomes a 17. And if we use 1e as written, the wizard has a further -2 to hit due to the fighter's AC of 5, so that 17 becomes a 19. If you move to 45 feet for long range, then the wizard's penalty to hit further erodes and he now needs a 22 to hit the AC 5 fighter. So yeah, go ahead and throw darts from a good distance away. The vast majority of 1st level fights are not to kobolds and goblins. Most fights will involve creatures with 1 or more full hit dice. Sure. I guess in a few corner cases the mage stops being useless with darts. [/QUOTE]
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