Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
What is the general opinion of Burlews diplomacy rules?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(Psi)SeveredHead" data-source="post: 3157455" data-attributes="member: 1165"><p>A 15th-level dwarven cleric social PC with Charisma mod of +0 can have 18 ranks. That's a +18 bonus right there. They need to roll a 12, which isn't that hard, and that assumes the negotiating PC didn't come up with a good offer (one good enough to give a bonus). A bard would probably have a much higher Charisma - assuming no items, no skill-boosting feats and human or elven (rather than half-elven) they could easily have a Charisma of 18 by that level, giving a modifier of +22 (they pass more than half the time).</p><p></p><p></p><p></p><p>They will if the GM isn't making NPCs much higher level than PCs.</p><p></p><p></p><p></p><p>What are you giving up for the orange? It's an orange. It's not important.</p><p></p><p></p><p></p><p>It's a bit like spellcasting. At higher levels, only high level spellcasters can cast offensive spells (with saves) effectively against high level opponents. A 2nd-level bard/10th-level fighter shouldn't expect his 1st-level spells to work against high level opponents, nor should a 2nd-level bard/10th-level fighter with a Diplomacy modifier of +10 expect to sway important high level NPCs all that often. And even then, they can try to get a deal from a lower level minion - they won't get as much good stuff, but it'll be easier.</p><p></p><p>Furthermore, there's a reason the examples are so important. A high level NPC can give you something good - passage, information, or resources. You need to find out what they want and offer it to them; you can get as much as a +10 bonus doing that, and a +5 bonus reasonably. You can even Bluff to make a bad deal sound better (which is almost like getting a bonus to your Diplomacy check).</p><p></p><p></p><p></p><p>But the problem isn't necessarily PCs treating Diplomacy like mind control (it isn't always bad players, or even min-maxed PCs). Diplomacy DCs don't scale in core rules, which means after some levels the PC will never fail a Diplomacy check for something not too unreasonable. If they can't fail, then where's the challenge?</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 3157455, member: 1165"] A 15th-level dwarven cleric social PC with Charisma mod of +0 can have 18 ranks. That's a +18 bonus right there. They need to roll a 12, which isn't that hard, and that assumes the negotiating PC didn't come up with a good offer (one good enough to give a bonus). A bard would probably have a much higher Charisma - assuming no items, no skill-boosting feats and human or elven (rather than half-elven) they could easily have a Charisma of 18 by that level, giving a modifier of +22 (they pass more than half the time). They will if the GM isn't making NPCs much higher level than PCs. What are you giving up for the orange? It's an orange. It's not important. It's a bit like spellcasting. At higher levels, only high level spellcasters can cast offensive spells (with saves) effectively against high level opponents. A 2nd-level bard/10th-level fighter shouldn't expect his 1st-level spells to work against high level opponents, nor should a 2nd-level bard/10th-level fighter with a Diplomacy modifier of +10 expect to sway important high level NPCs all that often. And even then, they can try to get a deal from a lower level minion - they won't get as much good stuff, but it'll be easier. Furthermore, there's a reason the examples are so important. A high level NPC can give you something good - passage, information, or resources. You need to find out what they want and offer it to them; you can get as much as a +10 bonus doing that, and a +5 bonus reasonably. You can even Bluff to make a bad deal sound better (which is almost like getting a bonus to your Diplomacy check). But the problem isn't necessarily PCs treating Diplomacy like mind control (it isn't always bad players, or even min-maxed PCs). Diplomacy DCs don't scale in core rules, which means after some levels the PC will never fail a Diplomacy check for something not too unreasonable. If they can't fail, then where's the challenge? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What is the general opinion of Burlews diplomacy rules?
Top