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What is the GM's Job?
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<blockquote data-quote="JonnyP71" data-source="post: 7486041" data-attributes="member: 6788862"><p>Some great answers already - the DM is the single most important part of any gaming group, the success or otherwise of the game rests heavily on the DM's shoulders. Storyteller, scene setter, arbiter, improviser - a good DM must be able to deal with all these aspects while being flexible, quick witted, and imaginative - and most importantly, fair.</p><p></p><p>I was once told, that as DM, my enjoyment of the game was very much secondary to that of my players. I should treat them as customers, as I was providing a service for them, and should do everything to make them happy.</p><p></p><p>The guy had a straight face while saying this, to him D&D was little more than an exercise in number crunching, and the DM was just there to be his adversary. He's one reason why I detest powergaming.</p><p></p><p>My opinion is that the DM's enjoyment is actually much more important than the players, but the players' enjoyment should never be forgotten - as the DM has to invest so much more time, energy, and commonly money into the role - and if the DM doesn't enjoy the game, it is destined to fail. So in that sense, the DM is actually a player, but with much more say in the world!</p></blockquote><p></p>
[QUOTE="JonnyP71, post: 7486041, member: 6788862"] Some great answers already - the DM is the single most important part of any gaming group, the success or otherwise of the game rests heavily on the DM's shoulders. Storyteller, scene setter, arbiter, improviser - a good DM must be able to deal with all these aspects while being flexible, quick witted, and imaginative - and most importantly, fair. I was once told, that as DM, my enjoyment of the game was very much secondary to that of my players. I should treat them as customers, as I was providing a service for them, and should do everything to make them happy. The guy had a straight face while saying this, to him D&D was little more than an exercise in number crunching, and the DM was just there to be his adversary. He's one reason why I detest powergaming. My opinion is that the DM's enjoyment is actually much more important than the players, but the players' enjoyment should never be forgotten - as the DM has to invest so much more time, energy, and commonly money into the role - and if the DM doesn't enjoy the game, it is destined to fail. So in that sense, the DM is actually a player, but with much more say in the world! [/QUOTE]
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