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What is the highest AC that a PC can get by class?
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<blockquote data-quote="Iku Rex" data-source="post: 121184" data-attributes="member: 752"><p><strong>My latest creation</strong></p><p></p><p>(This is not a "real" character, but I think the general "theme" can be adaped to create a playable character.) </p><p></p><p>20th level:</p><p><strong>Human (Ex)Monk 1/Ranger 1/Cleric(Sharess) 6/Mystic Wanderer 4/Divine Disciple 5/Contemplative 2/Duelist 1</strong></p><p></p><p></p><p>Domains: Charm, Trickery, Travel, Mysticism</p><p></p><p>32 point buy: Wis 18, Cha 18</p><p></p><p>Feats(1,1,3,6,9,12,15,18): </p><p>Iron Will, Dodge, (Ambidexterity), (Two-Weapon Fighting), Mobility, (Brew Potion), Expertise, Empower Spell, Off-Hand Parry + 2 more </p><p></p><p>Spells cast:</p><p>Greater Magic Weapon (4th level)</p><p>Greater Magic Weapon (4th level)</p><p>3x Empowered Fox's Cunning (8th level)</p><p>3x Empowered Owl's Wisdom (8th level)</p><p>3x Empowered Eagles's Splendor (8th level)</p><p>Holy Star [MoF] (7th level)</p><p>Polymorph any Object (Trickery Domain, 8th level)</p><p>Note: 5 levels of Divine Disciple makes you an Outsider.</p><p>Greater Aspect of the Deity [DotF] (Mysticism Domain, 9th level)</p><p>Miracle: Armor of Darkness [FRCS] (9th level)</p><p></p><p>I'll only go over the four important stats: Dex, Int, Wis and Cha. </p><p></p><p><strong><em>Dex: 32</em></strong></p><ul> <li data-xf-list-type="ul">19 base (Planetar) </li> <li data-xf-list-type="ul">+6 Gloves of Dexterity [Enhancement]</li> <li data-xf-list-type="ul">+5 Manual of Quickness of Action [Inherent]</li> <li data-xf-list-type="ul">+2 Greater Aspect of the Deity [Unnamed]</li> </ul><p><strong><em>Int: 36</em></strong> <ul> <li data-xf-list-type="ul">22 base (Planetar)</li> <li data-xf-list-type="ul">+8 Fox's Cunning [Enhancement]</li> <li data-xf-list-type="ul">+4 Tome of Clear Thought [Inherent]</li> <li data-xf-list-type="ul">+2 Greater Aspect of the Deity [Unnamed]</li> </ul><p><strong><em>Wis: 40</em></strong> <ul> <li data-xf-list-type="ul">18 base</li> <li data-xf-list-type="ul">+8 Owl's Wisdom [Enhancement]</li> <li data-xf-list-type="ul">+5 Tome of Understanding [Inherent]</li> <li data-xf-list-type="ul">+4 Greater Aspect of the Deity [Unnamed]</li> <li data-xf-list-type="ul">+5 for levels</li> </ul><p><strong><em>Cha: 38</em></strong> <ul> <li data-xf-list-type="ul">18 base</li> <li data-xf-list-type="ul">+8 Eagles's Splendor [Enhancement]</li> <li data-xf-list-type="ul">+4 Tome of Leadership and Influence [Inherent]</li> <li data-xf-list-type="ul">+4 Greater Aspect of the Deity [Unnamed]</li> <li data-xf-list-type="ul">+4 Charm Domain Granted Power [Unnamed]</li> </ul><p><strong>Magic Items:</strong> (760,000 gp for 20th level)</p><ul> <li data-xf-list-type="ul">2 +1 Defending Short Sword (16,620)</li> <li data-xf-list-type="ul">Bead of Karma (5,000)</li> <li data-xf-list-type="ul">Monk's Belt (9,000)</li> <li data-xf-list-type="ul">+6 Gloves of Dexterity (36,000)</li> <li data-xf-list-type="ul">+5 Manual of Quickness of Action (137,500)</li> <li data-xf-list-type="ul">+4 Tome of Clear Thought (110,000)</li> <li data-xf-list-type="ul">+5 Tome of Understanding (137,500)</li> <li data-xf-list-type="ul">+4 Tome of Leadership and Influence (110,000)</li> <li data-xf-list-type="ul">Bracers of Armor +8 (64,000)</li> <li data-xf-list-type="ul">Monk's Tatoo [MoF] (80,000) </li> <li data-xf-list-type="ul"><strong>Total: 705,620 gp</strong></li> </ul><p>Relevant Skills: 5 ranks of Tumble</p><p>Relevant Feats: Expertise, Dodge, Off-Hand Parry</p><p> </p><p><strong><em>Adding it all up:</em></strong> </p><p>Base: 10</p><p>Ability score bonuses (including magical enhancements):</p><ul> <li data-xf-list-type="ul">+11 Dexterity bonus to AC: Dexterity 32</li> <li data-xf-list-type="ul">+13 Intelligence bonus to AC: Intelligence 36 (Duelist Canny Defense class ability)</li> <li data-xf-list-type="ul">+15 Wisdom bonus to AC: Wisdom 40 (Monk class ability)</li> <li data-xf-list-type="ul">+14 Sacred bonus to AC: Charisma 38 (Mystic Wanderer class ability)</li> </ul><p>Total: +53</p><p> </p><p>Dodge bonuses:</p><ul> <li data-xf-list-type="ul">+1 dodge bonus: Dodge feat</li> <li data-xf-list-type="ul">+5 dodge bonus: Expertise feat</li> <li data-xf-list-type="ul">+3 dodge bonus: Fight Defensively with Tumble 5 ranks</li> <li data-xf-list-type="ul">+2 dodge bonus: Off-hand Parry</li> <li data-xf-list-type="ul">(Yes, dodge bonuses stack: DMG page 177, PHB page 82)</li> </ul><p>Total: +11</p><p> </p><p>Magic Item bonuses and bonuses from spells (not including those which enhance ability scores):</p><ul> <li data-xf-list-type="ul">-1 Size penalty (Large)</li> <li data-xf-list-type="ul">+19 Natural Armor: Planetar</li> <li data-xf-list-type="ul">+1 increase to natural armor (Greater Aspect of the Deity, stacks)</li> <li data-xf-list-type="ul">+8 armor: Bracers of Armor +8</li> <li data-xf-list-type="ul">(Yes, armor and natural armor bonuses stack: DMG page 177, PHB 153)</li> <li data-xf-list-type="ul">+8 deflection: Armor of Darkness, Bead of Karma +4 caster level</li> <li data-xf-list-type="ul">+4 haste: Haste Spell</li> <li data-xf-list-type="ul">+10 "special bonuses that stacks with all others":2 +5 Defender swords</li> <li data-xf-list-type="ul">+10 cover bonus to AC: Holy Star</li> <li data-xf-list-type="ul">+1 AC bonus: Unnamed AC bonus from Monk's Tattoo</li> </ul><p>Total: +60</p><p> </p><p>That's a total modifier of +124</p><p> </p><p><strong><em>Total AC = 134</em></strong> </p><p>Things that I <em>didn't</em> include:</p><ul> <li data-xf-list-type="ul">Twin-Sword Style (It gives an Armor bonus that <em>technically</em> doesn't stack with the Armor bonus from Bracers of Armor.)</li> <li data-xf-list-type="ul">An Animated Shield (It's <em>technically</em> still Armor.)</li> <li data-xf-list-type="ul">A Metamagic Rod with <em>Empower Spell</em> (It's a bit unclear how this would work.) </li> <li data-xf-list-type="ul">The Family Domain Granted Power, +4 Dodge bonus to AC (It's a supernatural ability, and thus lost during a <em>Polymorph</em></li> <li data-xf-list-type="ul">Aging bonuses (Because it's cheesy.)</li> </ul><p></p><p>So, can you help get this higher?</p><p></p><p>I am looking for <em>Insight</em> and <em>Luck</em> bonuses in particular.</p><p>(Miracle can duplicate any non-Cleric spell under 8th level.)</p><p> </p><p>Word of warning... </p><p>If you think you have found an rule error: Provide a reference or quote. I have little patience for clubies who force me to waste time discussing the rules when I know I am right. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /></p><p></p><p>Edit: I've changed my mind about Off-Hand Parry. +2 dodge bonus added.</p></blockquote><p></p>
[QUOTE="Iku Rex, post: 121184, member: 752"] [b]My latest creation[/b] (This is not a "real" character, but I think the general "theme" can be adaped to create a playable character.) 20th level: [b]Human (Ex)Monk 1/Ranger 1/Cleric(Sharess) 6/Mystic Wanderer 4/Divine Disciple 5/Contemplative 2/Duelist 1[/b] Domains: Charm, Trickery, Travel, Mysticism 32 point buy: Wis 18, Cha 18 Feats(1,1,3,6,9,12,15,18): Iron Will, Dodge, (Ambidexterity), (Two-Weapon Fighting), Mobility, (Brew Potion), Expertise, Empower Spell, Off-Hand Parry + 2 more Spells cast: Greater Magic Weapon (4th level) Greater Magic Weapon (4th level) 3x Empowered Fox's Cunning (8th level) 3x Empowered Owl's Wisdom (8th level) 3x Empowered Eagles's Splendor (8th level) Holy Star [MoF] (7th level) Polymorph any Object (Trickery Domain, 8th level) Note: 5 levels of Divine Disciple makes you an Outsider. Greater Aspect of the Deity [DotF] (Mysticism Domain, 9th level) Miracle: Armor of Darkness [FRCS] (9th level) I'll only go over the four important stats: Dex, Int, Wis and Cha. [b][i]Dex: 32[/i][/b] [list][*]19 base (Planetar) [*]+6 Gloves of Dexterity [Enhancement][*]+5 Manual of Quickness of Action [Inherent][*]+2 Greater Aspect of the Deity [Unnamed] [/list][b][i]Int: 36[/i][/b][list][*]22 base (Planetar)[*]+8 Fox's Cunning [Enhancement][*]+4 Tome of Clear Thought [Inherent][*]+2 Greater Aspect of the Deity [Unnamed] [/list][b][i]Wis: 40[/i][/b][list][*]18 base[*]+8 Owl's Wisdom [Enhancement][*]+5 Tome of Understanding [Inherent][*]+4 Greater Aspect of the Deity [Unnamed][*]+5 for levels [/list][b][i]Cha: 38[/i][/b][list][*]18 base[*]+8 Eagles's Splendor [Enhancement][*]+4 Tome of Leadership and Influence [Inherent][*]+4 Greater Aspect of the Deity [Unnamed][*]+4 Charm Domain Granted Power [Unnamed] [/list][b]Magic Items:[/b] (760,000 gp for 20th level) [list][*]2 +1 Defending Short Sword (16,620) [*]Bead of Karma (5,000)[*]Monk's Belt (9,000)[*]+6 Gloves of Dexterity (36,000)[*]+5 Manual of Quickness of Action (137,500)[*]+4 Tome of Clear Thought (110,000)[*]+5 Tome of Understanding (137,500)[*]+4 Tome of Leadership and Influence (110,000)[*]Bracers of Armor +8 (64,000)[*]Monk's Tatoo [MoF] (80,000) [*][b]Total: 705,620 gp[/b][/list]Relevant Skills: 5 ranks of Tumble Relevant Feats: Expertise, Dodge, Off-Hand Parry [b][i]Adding it all up:[/i][/b][i][/i] Base: 10 Ability score bonuses (including magical enhancements): [list][*]+11 Dexterity bonus to AC: Dexterity 32[*]+13 Intelligence bonus to AC: Intelligence 36 (Duelist Canny Defense class ability)[*]+15 Wisdom bonus to AC: Wisdom 40 (Monk class ability)[*]+14 Sacred bonus to AC: Charisma 38 (Mystic Wanderer class ability) [/list]Total: +53 Dodge bonuses: [list][*]+1 dodge bonus: Dodge feat[*]+5 dodge bonus: Expertise feat [*]+3 dodge bonus: Fight Defensively with Tumble 5 ranks [*]+2 dodge bonus: Off-hand Parry [*](Yes, dodge bonuses stack: DMG page 177, PHB page 82) [/list]Total: +11 Magic Item bonuses and bonuses from spells (not including those which enhance ability scores): [list][*]-1 Size penalty (Large)[*]+19 Natural Armor: Planetar[*]+1 increase to natural armor (Greater Aspect of the Deity, stacks)[*]+8 armor: Bracers of Armor +8[*](Yes, armor and natural armor bonuses stack: DMG page 177, PHB 153)[*]+8 deflection: Armor of Darkness, Bead of Karma +4 caster level [*]+4 haste: Haste Spell[*]+10 "special bonuses that stacks with all others":2 +5 Defender swords [*]+10 cover bonus to AC: Holy Star[*]+1 AC bonus: Unnamed AC bonus from Monk's Tattoo [/list]Total: +60 That's a total modifier of +124 [b][i]Total AC = 134[/i][/b] Things that I [i]didn't[/i] include: [list][*]Twin-Sword Style (It gives an Armor bonus that [i]technically[/i] doesn't stack with the Armor bonus from Bracers of Armor.)[*]An Animated Shield (It's [i]technically[/i] still Armor.) [*]A Metamagic Rod with [i]Empower Spell[/i] (It's a bit unclear how this would work.) [*]The Family Domain Granted Power, +4 Dodge bonus to AC (It's a supernatural ability, and thus lost during a [i]Polymorph[/i][*]Aging bonuses (Because it's cheesy.) [/list] So, can you help get this higher? I am looking for [i]Insight[/i] and [i]Luck[/i] bonuses in particular. (Miracle can duplicate any non-Cleric spell under 8th level.) Word of warning... If you think you have found an rule error: Provide a reference or quote. I have little patience for clubies who force me to waste time discussing the rules when I know I am right. :mad: Edit: I've changed my mind about Off-Hand Parry. +2 dodge bonus added. [/QUOTE]
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