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What is the median level of the population of your gameworld?
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<blockquote data-quote="Baron Opal" data-source="post: 2324120" data-attributes="member: 10433"><p>Yeah, another for third. A Commoner or Expert can at third level reliably make a masterwork item by taking 10. 6 (skill) +2 (feat) +1 (attribute) +1 (tools). I think this adequatly describes a new master craftsman. My level breakdowns are </p><p></p><p>1st- Trained apprentice / Old teen</p><p>3rd- New master / Yound adult</p><p>6th- Old master / Middle aged talented / adventurers</p><p>9th- Old talented </p><p>10th- Hard ceiling for NPC classes</p><p>12th- talented adventurers</p><p></p><p>There are three notable peaks. 3rd level is the default for the basic competent humanoid. 6th level is the average level for the experienced adventuring bands. 12th level is the average level for the lone adventuring heroes, or the rare heroic band. There is a notable dearth around 9th level as most plainfolk don't have the talent or opportunity to reach that level and adventurers tend to get killed at that level (IMC). The few that make it to 12th tend to survive anything.</p><p></p><p>So, if someone was trying to make an army, they would probably have half 3rd levels, half 1st levels, and have 6th level officers. A few 12th levelers would be available if the noble / general had the means to recruit them. There are a few higher level people but they don't have an interest in such "low level politics".</p><p></p><p>Baron Opal</p></blockquote><p></p>
[QUOTE="Baron Opal, post: 2324120, member: 10433"] Yeah, another for third. A Commoner or Expert can at third level reliably make a masterwork item by taking 10. 6 (skill) +2 (feat) +1 (attribute) +1 (tools). I think this adequatly describes a new master craftsman. My level breakdowns are 1st- Trained apprentice / Old teen 3rd- New master / Yound adult 6th- Old master / Middle aged talented / adventurers 9th- Old talented 10th- Hard ceiling for NPC classes 12th- talented adventurers There are three notable peaks. 3rd level is the default for the basic competent humanoid. 6th level is the average level for the experienced adventuring bands. 12th level is the average level for the lone adventuring heroes, or the rare heroic band. There is a notable dearth around 9th level as most plainfolk don't have the talent or opportunity to reach that level and adventurers tend to get killed at that level (IMC). The few that make it to 12th tend to survive anything. So, if someone was trying to make an army, they would probably have half 3rd levels, half 1st levels, and have 6th level officers. A few 12th levelers would be available if the noble / general had the means to recruit them. There are a few higher level people but they don't have an interest in such "low level politics". Baron Opal [/QUOTE]
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What is the median level of the population of your gameworld?
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