Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What is the most powerful spell?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 7202900" data-attributes="member: 6787650"><p>Shield is very strong, but personally I'd go with Aura of Vitality as the one spell with the most disruptive potential for a campaign. (Ab)used correctly, that spell is an order of magnitude better than a regular healing spell of its level; it's so good that it would often be cheaper to actually soak damage and/or disruptive spell effects like Hypnotic Pattern rather than using spell slots (Counterspell, Shield, Paladin Divine Smite) to try to kill the attacker before he can get them off or to disrupt the effect after it begins. It's possible for a sorc 3/life cleric 1/lore bard 6 to heal over 2000 HP per long rest at level 10 using Extended Aura of Vitality.</p><p></p><p>Even without fully abusing the spell, the spell Aura of Vitality warps the very class most closely associated with it (Paladins) by making Divine Smite look pretty bad. When you have the chance to spend a 3rd level spell slot on either inflicting 18 damage on a usually-low-AC enemy like say a Death Kiss, doing about 10% of its HP damage, or to simply kill the Death Kiss 10% slower but heal 70 HP to yourself and/or the party afterwards, Divine Smite starts looking pretty bad, especially in a classical attrition-oriented dungeon crawl.</p><p></p><p><strong>TL;DR</strong> Aura of Vitality can completely eliminate HP attrition from a campaign. I don't know of any other spells with as much disruptive potential for normal gameplay, not even Wall of Force.</p><p></p><p>P.S. Conjure Animals is my runner-up, as clearly the best of the conjuring spells. But unlike Aura of Vitality it has some pretty specific playstyle vulnerabilities, e.g. a campaign with tons of AoE monsters like Flame Skulls would make Conjure Animals look pretty bad.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7202900, member: 6787650"] Shield is very strong, but personally I'd go with Aura of Vitality as the one spell with the most disruptive potential for a campaign. (Ab)used correctly, that spell is an order of magnitude better than a regular healing spell of its level; it's so good that it would often be cheaper to actually soak damage and/or disruptive spell effects like Hypnotic Pattern rather than using spell slots (Counterspell, Shield, Paladin Divine Smite) to try to kill the attacker before he can get them off or to disrupt the effect after it begins. It's possible for a sorc 3/life cleric 1/lore bard 6 to heal over 2000 HP per long rest at level 10 using Extended Aura of Vitality. Even without fully abusing the spell, the spell Aura of Vitality warps the very class most closely associated with it (Paladins) by making Divine Smite look pretty bad. When you have the chance to spend a 3rd level spell slot on either inflicting 18 damage on a usually-low-AC enemy like say a Death Kiss, doing about 10% of its HP damage, or to simply kill the Death Kiss 10% slower but heal 70 HP to yourself and/or the party afterwards, Divine Smite starts looking pretty bad, especially in a classical attrition-oriented dungeon crawl. [B]TL;DR[/B] Aura of Vitality can completely eliminate HP attrition from a campaign. I don't know of any other spells with as much disruptive potential for normal gameplay, not even Wall of Force. P.S. Conjure Animals is my runner-up, as clearly the best of the conjuring spells. But unlike Aura of Vitality it has some pretty specific playstyle vulnerabilities, e.g. a campaign with tons of AoE monsters like Flame Skulls would make Conjure Animals look pretty bad. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What is the most powerful spell?
Top