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What is the most powerful spell?
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<blockquote data-quote="Yaarel" data-source="post: 7213364" data-attributes="member: 58172"><p>The Least Useful category recharacterizes as the Lower Level category. Some of these spells might actually be useful ... at a lower level. They are unworth the spell slot of their official level.</p><p></p><p>For 0- and 1st-level spells, the evaluation of needing a lower level seems humorous at first glance. But sometimes it means, it should be a normal thing that anyone can do.</p><p></p><p>For example, the 1st-level spell Identify already is a normal thing that anyone can do. Officially, any player character can spend a standard hour to learn just about anything that they need to know about their magic item.</p><p></p><p>True Strike should probably be a standard action that anyone can do, like push or jump. A sniper can spend an action setting up the perfect aim to gain advantage to hit the target on the next round. A swordfighter can spend an action to maneuver into a position to gain advantage to land the blade on the next round. And so on. It is rarely useful to waste an action this way during combat, but sometimes it can help. Regarding a sniper. The attack is already at a disadvantage if the target is too far away, and the ‘true strike’ simply cancels out the disadvantage.</p><p></p><p>Generally, the location of a spell in the Lower Level category means they are problematic and need revisiting to make them function more smoothly and more competitively compared to other spells at the same level.</p><p></p><p></p><p></p><p>Some spells in the Lower Level category compare clearly with similar spells, so it is easy to discern their appropriate level.</p><p></p><p>For Example. Project Image is essentially an upgrade of 3rd-level Clairvoyance and 4th-level Arcane Eye. While the projected self-image might have some social utility, it is generally a liability because the lack of stealth and anonymity is a problem for reconnaissance missions. In any case, it is powerful tool for exploration from a safe distance, and perhaps the image reduces abuse. Project Image is at highest a 5th-level spell, despite its current assessment as a 7th-level spell. In other editions, Project Image is a broken spell (so powerful it disrupts gameplay) because the caster can cast spells thru the image, from a safe distance. 5e does a good job at calibrating broken spells, and I havent noticed any broken spells so far. The problem is, when 5e reduced the power of Project Image, they forgot to reduce its level.</p><p></p><p>When the appropriate level for certain spells becomes clear, they serve as benchmarks to help evaluate other Lower Level spells relative to them.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7213364, member: 58172"] The Least Useful category recharacterizes as the Lower Level category. Some of these spells might actually be useful ... at a lower level. They are unworth the spell slot of their official level. For 0- and 1st-level spells, the evaluation of needing a lower level seems humorous at first glance. But sometimes it means, it should be a normal thing that anyone can do. For example, the 1st-level spell Identify already is a normal thing that anyone can do. Officially, any player character can spend a standard hour to learn just about anything that they need to know about their magic item. True Strike should probably be a standard action that anyone can do, like push or jump. A sniper can spend an action setting up the perfect aim to gain advantage to hit the target on the next round. A swordfighter can spend an action to maneuver into a position to gain advantage to land the blade on the next round. And so on. It is rarely useful to waste an action this way during combat, but sometimes it can help. Regarding a sniper. The attack is already at a disadvantage if the target is too far away, and the ‘true strike’ simply cancels out the disadvantage. Generally, the location of a spell in the Lower Level category means they are problematic and need revisiting to make them function more smoothly and more competitively compared to other spells at the same level. Some spells in the Lower Level category compare clearly with similar spells, so it is easy to discern their appropriate level. For Example. Project Image is essentially an upgrade of 3rd-level Clairvoyance and 4th-level Arcane Eye. While the projected self-image might have some social utility, it is generally a liability because the lack of stealth and anonymity is a problem for reconnaissance missions. In any case, it is powerful tool for exploration from a safe distance, and perhaps the image reduces abuse. Project Image is at highest a 5th-level spell, despite its current assessment as a 7th-level spell. In other editions, Project Image is a broken spell (so powerful it disrupts gameplay) because the caster can cast spells thru the image, from a safe distance. 5e does a good job at calibrating broken spells, and I havent noticed any broken spells so far. The problem is, when 5e reduced the power of Project Image, they forgot to reduce its level. When the appropriate level for certain spells becomes clear, they serve as benchmarks to help evaluate other Lower Level spells relative to them. [/QUOTE]
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