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What is the most powerful spell?
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<blockquote data-quote="MakerCaker" data-source="post: 7239182" data-attributes="member: 6888510"><p>And now for my actual post. These are some spells that are particularly good for their level, or just plain overpowered.</p><p></p><p><strong>Cantrips:</strong> <em>Eldritch Blast.</em> This one was predictable. Eldritch Blast not only has excellent damage, but it also deals force damage, which few creatures have resistance or immunity to. Not to mention that playing Warlock allows you to buff this spell into oblivion. A must have.</p><p></p><p><strong>1st level:</strong> <em>Guiding Bolt.</em> Yeah, you saw this one coming. Guiding Bolt is incredibly useful for a first level spell, having both high damage and a great utility. It's a great chance at an extra sneak attack for the party rogue, or just a way to ensure that the Ranger hits with his sharpshooter feat ability. </p><p></p><p><strong>2nd level:</strong> <em>Suggestion.</em> Yup, Suggestion, the ideal spell for taking out one (or two!) targets at a time. This spell has an incredible number of uses, including getting an enemy to attack its allies or forcing someone to do anything you want (like giving you all their money).</p><p></p><p><strong>3rd Level:</strong> <em>Fireball.</em> While it has a commonly resisted damage type, it is a cheap and reliable source of damage that can utterly destroy entire groups of enemies.</p><p></p><p><strong>4th level:</strong> <em>Wall of Fire.</em> High damage, and the ability to trap a group of enemies of to protect your entire party? I'll take it.</p><p></p><p><strong>5th level:</strong> <em>Destructive Wave.</em> Everyone always forgets this powerful spell, which appears as a 5th level Paladin spell. Very high damage of multiple types, area of effect, creatures of your choice, and knocked prone. Amazing.</p><p></p><p><strong>6th level:</strong> <em>Disintegrate.</em> Not the most exciting spell and one target, but makes up for it in sheer damage.</p><p></p><p><strong>7th level:</strong> <em>Forcecage.</em> This spell has no save and renders multiple targets absolutely useless. Pure gold.</p><p></p><p><strong>8th level:</strong> <em>Feeblemind.</em> This spell completely shuts down spellcasters and intelligent main villains, as well as making it so the target can't harm you. In the right situation, this is perfect.</p><p></p><p><strong>9th level:</strong> <em>True Resurrection.</em> This spell is amazing, as it lets you instantly resurrect, without the body, a fallen party member with full health and no negative effects. The person also could have died a century ago. This is just plain great.</p></blockquote><p></p>
[QUOTE="MakerCaker, post: 7239182, member: 6888510"] And now for my actual post. These are some spells that are particularly good for their level, or just plain overpowered. [B]Cantrips:[/B] [I]Eldritch Blast.[/I] This one was predictable. Eldritch Blast not only has excellent damage, but it also deals force damage, which few creatures have resistance or immunity to. Not to mention that playing Warlock allows you to buff this spell into oblivion. A must have. [B]1st level:[/B] [I]Guiding Bolt.[/I] Yeah, you saw this one coming. Guiding Bolt is incredibly useful for a first level spell, having both high damage and a great utility. It's a great chance at an extra sneak attack for the party rogue, or just a way to ensure that the Ranger hits with his sharpshooter feat ability. [B]2nd level:[/B] [I]Suggestion.[/I] Yup, Suggestion, the ideal spell for taking out one (or two!) targets at a time. This spell has an incredible number of uses, including getting an enemy to attack its allies or forcing someone to do anything you want (like giving you all their money). [B]3rd Level:[/B] [I]Fireball.[/I] While it has a commonly resisted damage type, it is a cheap and reliable source of damage that can utterly destroy entire groups of enemies. [B]4th level:[/B] [I]Wall of Fire.[/I] High damage, and the ability to trap a group of enemies of to protect your entire party? I'll take it. [B]5th level:[/B] [I]Destructive Wave.[/I] Everyone always forgets this powerful spell, which appears as a 5th level Paladin spell. Very high damage of multiple types, area of effect, creatures of your choice, and knocked prone. Amazing. [B]6th level:[/B] [I]Disintegrate.[/I] Not the most exciting spell and one target, but makes up for it in sheer damage. [B]7th level:[/B] [I]Forcecage.[/I] This spell has no save and renders multiple targets absolutely useless. Pure gold. [B]8th level:[/B] [I]Feeblemind.[/I] This spell completely shuts down spellcasters and intelligent main villains, as well as making it so the target can't harm you. In the right situation, this is perfect. [B]9th level:[/B] [I]True Resurrection.[/I] This spell is amazing, as it lets you instantly resurrect, without the body, a fallen party member with full health and no negative effects. The person also could have died a century ago. This is just plain great. [/QUOTE]
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