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What is THE NEXT BIG THING?
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<blockquote data-quote="Hussar" data-source="post: 3283142" data-attributes="member: 22779"><p>Something I'm quite curious about is why people seem to think that a "Basic" D&D will draw new gamers in. D&D shouldn't IMO, be the gateway game to itself. Sure, it might have been way, way back in the day when the fad was huge, but, that was twenty some years ago. Post, say, 1990, how many gamers were introduced to the hobby through Basic D&D? Even going post 1986, I'm not sure how much you'd see it. Some, I suppose, but, the day when you started with Basic/Expert and then moved up to Advanced has come and very long gone.</p><p></p><p>To me, the gateway game to D&D is DDM. Think about it for a second. Someone coming to D&D from DDM has most of the combat rules absolutely nailed. They don't need AOO's explained to them, they know exactly how they work. They don't need the majority of the mechanics explained.</p><p></p><p>I think that WOTC is doing something very smart in making newer modules tie in with minis. I can picture someone who plays minis seeing one of the new format modules and getting interested in the game that way. </p><p></p><p>Honestly, a D&D CCG would be a fantastic idea. I have no idea how to make it work, but, something that gives the basic mechanics to the early teens crowd and then ties in with products that their older brother's are playing. Perhaps a board game a la Descent. Something like that.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3283142, member: 22779"] Something I'm quite curious about is why people seem to think that a "Basic" D&D will draw new gamers in. D&D shouldn't IMO, be the gateway game to itself. Sure, it might have been way, way back in the day when the fad was huge, but, that was twenty some years ago. Post, say, 1990, how many gamers were introduced to the hobby through Basic D&D? Even going post 1986, I'm not sure how much you'd see it. Some, I suppose, but, the day when you started with Basic/Expert and then moved up to Advanced has come and very long gone. To me, the gateway game to D&D is DDM. Think about it for a second. Someone coming to D&D from DDM has most of the combat rules absolutely nailed. They don't need AOO's explained to them, they know exactly how they work. They don't need the majority of the mechanics explained. I think that WOTC is doing something very smart in making newer modules tie in with minis. I can picture someone who plays minis seeing one of the new format modules and getting interested in the game that way. Honestly, a D&D CCG would be a fantastic idea. I have no idea how to make it work, but, something that gives the basic mechanics to the early teens crowd and then ties in with products that their older brother's are playing. Perhaps a board game a la Descent. Something like that. [/QUOTE]
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