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What is THE NEXT BIG THING?
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<blockquote data-quote="DragonLancer" data-source="post: 3294665" data-attributes="member: 11868"><p>Can't argue with that.</p><p></p><p></p><p></p><p>I didn't, and I should have. It's one reason why I ask, nay, demand, a level of commitment from my players. They all have busy lives with work and families (3 out of 6 of us have kids), and they make time and the effort to get away from all that to come and spend a few hours every Sunday night playing D&D for the social, stress-relief and fun aspects of the game.</p><p></p><p></p><p></p><p>The problem there is that there is such a small markup for retailers on gaming stuff. It's an aspect of this business that can't be helped unfortunately.</p><p></p><p></p><p></p><p>Correct, though for me it would not be the same game. Theres evolving with the times as anything must, but thats not the direction I would want it to go. If RPG's went that way, it would seriously turn me off. If I want to play a game like has been described, I'd drag out my copy of Talisman or Runebond.</p><p></p><p></p><p></p><p>Which is another problem. There just isn't any really effective way of getting to the non-gamers, and getting them to take an interest in the gaming hobby and we need to find a way to do that IMO if the gaming hobby is to continue in the face of consoles and online games. </p><p></p><p>My FLGS runs Thursday evenings as RPG night. Theres a couple groups playing in store (A classic Runequest that I play in, and another group which cycles through Call of Cthulhu, Serenity and a few others) and the store is open for folks to come in. Our hope is that people will come in for a look or to pick up a boardgame, see the RPG's and take an interest. It has happened for a few, thankfully. While RPG's don't make for a great visual watch, playing one in store gets questions asked and maybe some interest.</p></blockquote><p></p>
[QUOTE="DragonLancer, post: 3294665, member: 11868"] Can't argue with that. I didn't, and I should have. It's one reason why I ask, nay, demand, a level of commitment from my players. They all have busy lives with work and families (3 out of 6 of us have kids), and they make time and the effort to get away from all that to come and spend a few hours every Sunday night playing D&D for the social, stress-relief and fun aspects of the game. The problem there is that there is such a small markup for retailers on gaming stuff. It's an aspect of this business that can't be helped unfortunately. Correct, though for me it would not be the same game. Theres evolving with the times as anything must, but thats not the direction I would want it to go. If RPG's went that way, it would seriously turn me off. If I want to play a game like has been described, I'd drag out my copy of Talisman or Runebond. Which is another problem. There just isn't any really effective way of getting to the non-gamers, and getting them to take an interest in the gaming hobby and we need to find a way to do that IMO if the gaming hobby is to continue in the face of consoles and online games. My FLGS runs Thursday evenings as RPG night. Theres a couple groups playing in store (A classic Runequest that I play in, and another group which cycles through Call of Cthulhu, Serenity and a few others) and the store is open for folks to come in. Our hope is that people will come in for a look or to pick up a boardgame, see the RPG's and take an interest. It has happened for a few, thankfully. While RPG's don't make for a great visual watch, playing one in store gets questions asked and maybe some interest. [/QUOTE]
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